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Bubberstation/code/modules/bitrunning/server/obj_generation.dm
Jeremiah 008876823c Adds two new BR maps, basic mobs, BR tweaks & fixes (#85292)
## About The Pull Request
Title. Adds two new maps: 
- Grasslands Hunt (peaceful)
- Meta Central (easy)

These maps add a new basic revolutionary mob and significantly upgrades
the ai of basic deer.
This fixes an issue where modular maps were not correctly spawning mobs
or adding them to the "mutable candidates" for antagonists.
There's also some balance changes to bitrunning vendor prices, which are
generally now lower. This change is unrelated to the PR as a whole so
I'm okay with removing it if there's concern

### photos
<details>
<summary>expand</summary>

![Screenshot 2024-07-26
151822](https://github.com/user-attachments/assets/61fd84f3-3768-4b7a-b421-a953fb8b8174)

![Screenshot 2024-07-26
151834](https://github.com/user-attachments/assets/27193237-858e-41ac-953c-6c30846c98c0)

</details>

### todo

- [x] Fix the revolutionary death anim
- [x] Make deer run when injured
## Why It's Good For The Game
New maps as a general positive for bitrunning
Bug fixes
Makes vendor choices for bitrunning-exclusive items generally less of a
chore to get
## Changelog
jlsnow301, MMMiracles, KikoWen0, Ben10Omintrix
🆑
add: Added two new bitrunning maps: Grasslands Hunt and Meta Central.
add: Deer are now more complex animals, granting them enhanced ability
to run amok and chew your favorite plants.
balance: Reduced the cost of most BR vendor items.
fix: Fixes an issue where modular virtual domains spawned less mobs than
intended.
fix: These modular spawns are now valid mutation targets to become an
antagonist.
/🆑

---------

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
2024-09-06 01:53:50 +02:00

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/// Attempts to spawn a crate twice based on the list of available locations
/obj/machinery/quantum_server/proc/attempt_spawn_cache(list/possible_turfs)
if(!length(possible_turfs))
return TRUE
shuffle_inplace(possible_turfs)
var/turf/chosen_turf = validate_turf(pick(possible_turfs))
if(isnull(chosen_turf))
possible_turfs.Remove(chosen_turf)
chosen_turf = validate_turf(pick(possible_turfs))
if(isnull(chosen_turf))
CRASH("vdom: after two attempts, could not find a valid turf for cache")
new /obj/structure/closet/crate/secure/bitrunning/encrypted(chosen_turf)
return TRUE
/// Attempts to spawn a lootbox
/obj/machinery/quantum_server/proc/attempt_spawn_curiosity(list/possible_turfs)
if(!length(possible_turfs)) // Out of turfs to place a curiosity
return FALSE
if(generated_domain.secondary_loot_generated >= assoc_value_sum(generated_domain.secondary_loot)) // Out of curiosities to place
return FALSE
shuffle_inplace(possible_turfs)
var/turf/chosen_turf = validate_turf(pick(possible_turfs))
if(isnull(chosen_turf))
possible_turfs.Remove(chosen_turf)
chosen_turf = validate_turf(pick(possible_turfs))
if(isnull(chosen_turf))
CRASH("vdom: after two attempts, could not find a valid turf for curiosity")
new /obj/item/storage/lockbox/bitrunning/encrypted(chosen_turf)
return chosen_turf
/// Generates a new avatar for the bitrunner.
/obj/machinery/quantum_server/proc/generate_avatar(turf/destination, datum/outfit/netsuit)
var/mob/living/carbon/human/avatar = new(destination)
var/outfit_path = generated_domain.forced_outfit || netsuit
var/datum/outfit/to_wear = new outfit_path()
to_wear.belt = /obj/item/bitrunning_host_monitor
to_wear.ears = null
to_wear.glasses = null
to_wear.gloves = null
to_wear.l_pocket = null
to_wear.r_pocket = null
to_wear.suit = null
to_wear.suit_store = null
avatar.equipOutfit(to_wear, visualsOnly = TRUE)
var/obj/item/clothing/under/jumpsuit = avatar.w_uniform
if(istype(jumpsuit))
jumpsuit.set_armor(/datum/armor/clothing_under)
var/obj/item/clothing/head/hat = locate() in avatar.get_equipped_items()
if(istype(hat))
hat.set_armor(/datum/armor/none)
if(!generated_domain.forced_outfit)
for(var/obj/thing in avatar.held_items)
qdel(thing)
var/obj/item/storage/backpack/bag = avatar.back
if(istype(bag))
QDEL_LIST(bag.contents)
bag.contents += list(
new /obj/item/storage/box/survival,
new /obj/item/storage/medkit/regular,
new /obj/item/flashlight,
)
var/obj/item/card/id/outfit_id = avatar.wear_id
if(outfit_id)
outfit_id.registered_account = new()
outfit_id.registered_account.replaceable = FALSE
SSid_access.apply_trim_to_card(outfit_id, /datum/id_trim/bit_avatar)
avatar.AddComponent( \
/datum/component/simple_bodycam, \
camera_name = "bitrunner bodycam", \
c_tag = "Avatar [avatar.real_name]", \
network = BITRUNNER_CAMERA_NET, \
emp_proof = TRUE, \
)
return avatar
/// Loads in any mob segments of the map
/obj/machinery/quantum_server/proc/load_mob_segments()
if(!length(generated_domain.mob_modules))
return TRUE
var/current_index = 1
shuffle_inplace(generated_domain.mob_modules)
for(var/obj/effect/landmark/bitrunning/mob_segment/landmark in GLOB.landmarks_list)
if(current_index > length(generated_domain.mob_modules))
stack_trace("vdom: mobs segments are set to unique, but there are more landmarks than available segments")
return FALSE
var/path
if(generated_domain.modular_unique_mobs)
path = generated_domain.mob_modules[current_index]
current_index += 1
else
path = pick(generated_domain.mob_modules)
var/datum/modular_mob_segment/segment = new path()
var/list/mob_spawns = landmark.spawn_mobs(get_turf(landmark), segment)
if(length(mob_spawns))
mutation_candidate_refs += mob_spawns
qdel(landmark)
qdel(segment)
return TRUE
/// Scans over neo's contents for bitrunning tech disks. Loads the items or abilities onto the avatar.
/obj/machinery/quantum_server/proc/stock_gear(mob/living/carbon/human/avatar, mob/living/carbon/human/neo, datum/lazy_template/virtual_domain/generated_domain)
var/domain_forbids_items = generated_domain.forbids_disk_items
var/domain_forbids_spells = generated_domain.forbids_disk_spells
var/import_ban = list()
var/disk_ban = list()
if(domain_forbids_items)
import_ban += "smuggled digital equipment"
disk_ban += "items"
if(domain_forbids_spells)
import_ban += "imported_abilities"
disk_ban += "powers"
if(length(import_ban))
to_chat(neo, span_warning("This domain forbids the use of [english_list(import_ban)], your disk [english_list(disk_ban)] will not be granted!"))
var/failed = FALSE
// We don't need to bother going over the disks if neither of the types can be used.
if(domain_forbids_spells && domain_forbids_items)
return
for(var/obj/item/bitrunning_disk/disk in neo.get_contents())
if(istype(disk, /obj/item/bitrunning_disk/ability) && !domain_forbids_spells)
var/obj/item/bitrunning_disk/ability/ability_disk = disk
if(isnull(ability_disk.granted_action))
failed = TRUE
continue
var/datum/action/our_action = new ability_disk.granted_action()
if(locate(our_action.type) in avatar.actions)
failed = TRUE
continue
our_action.Grant(avatar)
continue
if(istype(disk, /obj/item/bitrunning_disk/item) && !domain_forbids_items)
var/obj/item/bitrunning_disk/item/item_disk = disk
if(isnull(item_disk.granted_item))
failed = TRUE
continue
avatar.put_in_hands(new item_disk.granted_item())
if(failed)
to_chat(neo, span_warning("One of your disks failed to load. Check for duplicate or inactive disks."))
var/obj/item/organ/internal/brain/neo_brain = neo.get_organ_slot(ORGAN_SLOT_BRAIN)
for(var/obj/item/skillchip/skill_chip as anything in neo_brain?.skillchips)
if(!skill_chip.active)
continue
var/obj/item/skillchip/clone_chip = new skill_chip.type
avatar.implant_skillchip(clone_chip, force = TRUE)
clone_chip.try_activate_skillchip(silent = TRUE, force = TRUE)