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35ff617e6eff37a9d031eee79b3bb66f429480ac
Bubberstation/code/modules/projectiles
History
Aranclanos ef427aff91 Merge pull request #1318 from ACCount12/master
Shotgun dart overhaul, #1181 fixed, NOREACT flag removed from mobs
2013-09-20 00:33:36 -07:00
..
ammunition
Desc update
2013-09-14 16:20:26 +13:00
guns
Merge pull request #1318 from ACCount12/master
2013-09-20 00:33:36 -07:00
projectile
Update bullets.dm
2013-09-06 14:35:27 -07:00
ammunition.dm
-Make holodeck eswords a child of obj/item/weapon/holo instead of regular eswords, clumsy check removed as a result, and you can no longer do things like cutting through walls or doors or what have you. (Fixes Issue 665)
2012-07-23 00:48:51 +00:00
gun.dm
Bugfixen and minor changes. Fixes #136.
2013-09-17 18:19:14 -04:00
projectile.dm
Changed the projectile code to have a lower probability to hit your target area the further away you are, instead of the further the original target was. This is more logical and makes sense. I also changed how it decides which zone to hit instead, if the random check fails.
2013-07-10 09:35:07 +01:00
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