Files
Bubberstation/code/game/objects/effects/particles
tattle f2f856037e Makes cyborg damage more... showy (#85298)
## About The Pull Request
Makes cyborgs blink yellow when they're dead. The icons were lying
around in the code for some reason, so why not repurpose them?

Borg death blink:
https://www.youtube.com/watch?v=DtYSHSSZVs8

Makes cyborgs emit particles when they reach a certain damage threshold.
Smoke for brute, sparks for burn. I think I want to tweak them a little
more, but it's hard to troubleshoot when the particle editor keeps
throwing a BSOD.

Borg particles:
https://www.youtube.com/watch?v=Xh64rZkrp-U

## Why It's Good For The Game
It's really really annoying when you're sitting dead in robotics and
everyone assumes you're AFK because the roboticist isn't wearing a
diagnostic hud (agony).

The particles I just think are cool flavour, plus it's a way for
silicons to show actual signs of wear and tear.

## Changelog
🆑 Tattle
qol: dead cyborgs now blink yellow lights
qol: damaged cyborgs have smoke particles when they've taken brute
damage, and sparks for burn
/🆑

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Co-authored-by: tattle <article.disaster@gmail.com>
2024-08-01 20:34:57 +02:00
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