Files
Bubberstation/code/game/objects/effects
SkyratBot e7298f3068 [MIRROR] No more un-pulsable syndicate anomalies [MDB IGNORE] (#21539)
* No more un-pulsable syndicate anomalies (#75723)

## About The Pull Request
Prevents anomalies from spawning with the frequency 121.3, which you
can't select using signalers since it's a syndicate frequency. Switches
to using the sanitize_frequency proc since it covers this and the "only
uneven frequencies" check.

Alternatively, it might make sense to remove the frequency limitation
with signalers, as I don't believe there's any non-radio devices that
rely on signals on the syndicate frequency, and it's rather unintuitive
to have a frequency that just can't be selected without any feedback.
But I don't know enough about the relevant functionality to know if that
might break something.
## Why It's Good For The Game
Fix bugs. We can't let the syndicate keep getting away with this.
## Changelog
🆑
fix: Anomalies shouldn't spawn with frequencies that can't be selected
on signalers anymore
/🆑

* No more un-pulsable syndicate anomalies

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Co-authored-by: FlufflesTheDog <piecopresident@gmail.com>
2023-05-31 23:20:05 +12:00
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