Files
Bubberstation/code/datums/components/manual_breathing.dm
Watermelon914 375a20e49b Refactors most spans into span procs (#59645)
Converts most spans into span procs. Mostly used regex for this and sorted out any compile time errors afterwards so there could be some bugs.
Was initially going to do defines, but ninja said to make it into a proc, and if there's any overhead, they can easily be changed to defines.

Makes it easier to control the formatting and prevents typos when creating spans as it'll runtime if you misspell instead of silently failing.
Reduces the code you need to write when writing spans, as you don't need to close the span as that's automatically handled by the proc.

(Note from Lemon: This should be converted to defines once we update the minimum version to 514. Didn't do it now because byond pain and such)
2021-06-14 13:03:53 -07:00

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/datum/component/manual_breathing
dupe_mode = COMPONENT_DUPE_UNIQUE
var/obj/item/organ/lungs/L
var/warn_grace = FALSE
var/warn_dying = FALSE
var/last_breath
var/check_every = 12 SECONDS
var/grace_period = 6 SECONDS
var/damage_rate = 1 // organ damage taken per tick
var/datum/emote/next_breath_type = /datum/emote/living/inhale
/datum/component/manual_breathing/Initialize()
if(!iscarbon(parent))
return COMPONENT_INCOMPATIBLE
var/mob/living/carbon/C = parent
L = C.getorganslot(ORGAN_SLOT_LUNGS)
if(L)
START_PROCESSING(SSdcs, src)
last_breath = world.time
to_chat(C, span_notice("You suddenly realize you're breathing manually."))
/datum/component/manual_breathing/Destroy(force, silent)
L = null
STOP_PROCESSING(SSdcs, src)
to_chat(parent, span_notice("You revert back to automatic breathing."))
return ..()
/datum/component/manual_breathing/RegisterWithParent()
RegisterSignal(parent, COMSIG_MOB_EMOTE, .proc/check_emote)
RegisterSignal(parent, COMSIG_CARBON_GAIN_ORGAN, .proc/check_added_organ)
RegisterSignal(parent, COMSIG_CARBON_LOSE_ORGAN, .proc/check_removed_organ)
RegisterSignal(parent, COMSIG_LIVING_REVIVE, .proc/restart)
RegisterSignal(parent, COMSIG_LIVING_DEATH, .proc/pause)
/datum/component/manual_breathing/UnregisterFromParent()
UnregisterSignal(parent, COMSIG_MOB_EMOTE)
UnregisterSignal(parent, COMSIG_CARBON_GAIN_ORGAN)
UnregisterSignal(parent, COMSIG_CARBON_LOSE_ORGAN)
UnregisterSignal(parent, COMSIG_LIVING_REVIVE)
UnregisterSignal(parent, COMSIG_LIVING_DEATH)
/datum/component/manual_breathing/proc/restart()
SIGNAL_HANDLER
START_PROCESSING(SSdcs, src)
/datum/component/manual_breathing/proc/pause()
SIGNAL_HANDLER
STOP_PROCESSING(SSdcs, src)
/datum/component/manual_breathing/process()
var/mob/living/carbon/C = parent
var/next_text = initial(next_breath_type.key)
if(world.time > (last_breath + check_every + grace_period))
if(!warn_dying)
to_chat(C, span_userdanger("You begin to suffocate, you need to [next_text]!"))
warn_dying = TRUE
L.applyOrganDamage(damage_rate)
C.losebreath += 0.8
else if(world.time > (last_breath + check_every))
if(!warn_grace)
to_chat(C, span_danger("You feel a need to [next_text]!"))
warn_grace = TRUE
/datum/component/manual_breathing/proc/check_added_organ(mob/who_cares, obj/item/organ/O)
SIGNAL_HANDLER
var/obj/item/organ/eyes/new_lungs = O
if(istype(new_lungs,/obj/item/organ/lungs))
L = new_lungs
START_PROCESSING(SSdcs, src)
/datum/component/manual_breathing/proc/check_removed_organ(mob/who_cares, obj/item/organ/O)
SIGNAL_HANDLER
var/obj/item/organ/lungs/old_lungs = O
if(istype(old_lungs, /obj/item/organ/lungs))
L = null
STOP_PROCESSING(SSdcs, src)
/datum/component/manual_breathing/proc/check_emote(mob/living/carbon/user, datum/emote/emote)
SIGNAL_HANDLER
if(emote.type == next_breath_type)
if(next_breath_type == /datum/emote/living/inhale)
next_breath_type = /datum/emote/living/exhale
else
next_breath_type = /datum/emote/living/inhale
warn_grace = FALSE
warn_dying = FALSE
last_breath = world.time
var/mob/living/carbon/C = parent
C.losebreath = max(0, C.losebreath - 0.4)