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* Native languages for tongues (#61352) If a mob (human one) speaks with a language their tongue tracks as native (for their language's anatomy), the message's text will not be changed with default language's text replaces. Basicly, if a lizard (or other human mob) with lizard tongue speaks with draconic, their speech will be without accent changes It looks a bit strange when races speak at their own language with difficult without real reasons for it. The changes remove that part. * Native languages for tongues Co-authored-by: Kush1Push1 <78963858+Kush1Push1@users.noreply.github.com>