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38605d1aeee51f1e4b9c364b0b30c6e825252c3c
Bubberstation/code/game/mecha
History
bear1ake f697ae90f5 removes a bunch of .0
2015-09-10 20:57:30 +09:00
..
combat
makes all Destroy()'s return properly
2015-08-31 00:21:01 -06:00
equipment
Merge pull request #11505 from duncathan/returnQDEL_HINT_LETMEDIE
2015-09-01 15:54:18 +03:00
medical
Fixes proc arguments
2015-07-15 23:52:35 +02:00
working
Merge pull request #10808 from phil235/ActionButtonMechUpdate
2015-07-25 19:52:10 +10:00
mech_bay.dm
stat checks for update_icon
2015-06-21 21:31:14 +10:00
mech_fabricator.dm
Changed mechfab RD console detection to oview.
2015-07-22 01:28:23 +01:00
mecha_construction_paths.dm
Changes a lot of del() to qdel()
2015-08-16 23:33:22 +02:00
mecha_control_console.dm
Fixes proc arguments
2015-07-15 23:52:35 +02:00
mecha_defense.dm
removes a bunch of .0
2015-09-10 20:57:30 +09:00
mecha_parts.dm
removes a bunch of .0
2015-09-10 20:57:30 +09:00
mecha_topic.dm
- Mech equipment was using its unique processing method, with specific timing for each equipment, but now it uses obj processing, I
2015-07-07 19:40:32 +02:00
mecha_wreckage.dm
span classes removed from visible.messages
2015-04-24 20:50:51 +03:00
mecha.dm
Changes a lot of del() to qdel()
2015-08-16 23:33:22 +02:00
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