Files
Bubberstation/code/modules/vending/security.dm
SkyratBot 65368300d2 [MIRROR] Refactors Pastries into newfood. (#1824)
* Refactors Pastries into newfood. (#54996)

Co-authored-by: Jared-Fogle <35135081+Jared-Fogle@ users.noreply.github.com>
Co-authored-by: Floyd <Floydje123@ hotmail.com>

* Refactors Pastries into newfood.

* Update collars.dm

Co-authored-by: ArcaneMusic <41715314+ArcaneMusic@users.noreply.github.com>
Co-authored-by: Jared-Fogle <35135081+Jared-Fogle@ users.noreply.github.com>
Co-authored-by: Floyd <Floydje123@ hotmail.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2020-11-25 01:02:00 +00:00

41 lines
1.6 KiB
Plaintext

/obj/machinery/vending/security
name = "\improper SecTech"
desc = "A security equipment vendor."
product_ads = "Crack capitalist skulls!;Beat some heads in!;Don't forget - harm is good!;Your weapons are right here.;Handcuffs!;Freeze, scumbag!;Don't tase me bro!;Tase them, bro.;Why not have a donut?"
icon_state = "sec"
icon_deny = "sec-deny"
light_mask = "sec-light-mask"
req_access = list(ACCESS_SECURITY)
products = list(/obj/item/restraints/handcuffs = 8,
/obj/item/restraints/handcuffs/cable/zipties = 10,
/obj/item/grenade/flashbang = 4,
/obj/item/assembly/flash/handheld = 5,
/obj/item/food/donut = 12,
/obj/item/storage/box/evidence = 6,
/obj/item/flashlight/seclite = 4,
/obj/item/restraints/legcuffs/bola/energy = 7)
contraband = list(/obj/item/clothing/glasses/sunglasses = 2,
/obj/item/storage/fancy/donut_box = 2)
premium = list(/obj/item/storage/belt/security/webbing = 5,
/obj/item/coin/antagtoken = 1,
/obj/item/clothing/head/helmet/blueshirt = 1,
/obj/item/clothing/suit/armor/vest/blueshirt = 1,
/obj/item/clothing/gloves/tackler = 5,
/obj/item/grenade/stingbang = 1)
refill_canister = /obj/item/vending_refill/security
default_price = PAYCHECK_MEDIUM
extra_price = PAYCHECK_HARD * 1.5
payment_department = ACCOUNT_SEC
/obj/machinery/vending/security/pre_throw(obj/item/I)
if(istype(I, /obj/item/grenade))
var/obj/item/grenade/G = I
G.preprime()
else if(istype(I, /obj/item/flashlight))
var/obj/item/flashlight/F = I
F.on = TRUE
F.update_brightness()
/obj/item/vending_refill/security
icon_state = "refill_sec"