Files
Bubberstation/code/game/objects/effects/spawners
Coconutwarrior97 d6422e03be Return of The New Donk Pockets 2: Electric Boogaloo (#48310)
* Adds new donk pockets and new donk pockets boxes icons and code!

* Accidentlty didn't add the pastries, oops!

* Adds the new donk pockets to the maint loot table, a donk pocket crate, and fixes a small typo under boxes which caused the honk pocket box to not appear.

* Final commit before PR, fixed a few bugs.

* Fixed a spelling error, and removed Gondola-Pockets from the maint loot table.

* Adds a new donk pocket loot spawner object, and updatesmaps to include it in the kitchen.

* Proper mapmerge, hopefully.

* Removed step_x and step_y, hopefully travis will be happy now.

* Switches out the new donk pocket icons for less noisy ones.

* Removes unnecessary lines of code.

* Adds craftable donk pocket boxes.

* Hopefully makes travis happy by fixing metastation errors.

* More metastation error fixes.

* Changes omnizine of warm honk-pocket to 1.

* Add path variable donktype, removed copy pasted populatecontents() lines of code.

* Fully working with removal of the copy pasted populatecontents() in favor of a path variable.

* Gets rid of component initialize where it does nothing

* Fixed some data loss with food icons.
2019-12-20 09:02:47 +01:00
..
2019-07-30 19:20:21 +12:00
wtf
2019-05-16 00:59:41 +03:00