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Bubberstation/code/game/gamemodes/blob
Nerd Lord 41fde5757f Fixes up blob code some;
any blob can block atmos, the core and nodes now do so
blobs use two different procs for checking health and updating icons instead of one(there's probably a use for this)
the split consciousness verb now requires a node under your selector, instead of checking a global list of nodes and picking the newest(why?)
blobs can no longer take non-brute and burn damage types(I would make toxin do bonus damage but the crew can't apply it anyway)
2015-12-08 23:58:05 -05:00
..
2015-12-08 23:58:05 -05:00
2015-12-08 23:58:05 -05:00
2015-12-08 23:58:05 -05:00