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## About The Pull Request  This Pull request updates the sprites used by railings, including both directional, corner, outer corner, and rail ending sprites. Additionally, I've placed railings on the GAME_PLANE_UPPER plane, so that visually it looks like railings in front of a player can physically stand in front of the player. ## Why It's Good For The Game This ports the railing sprites I did for The Wallening (tm) onto live, providing a 3/4ths perspective sprite, in addition to the fact that it'll help sell the height of objects by layering in a more satisfying way. Not to mention, I just think they're way better than current railings, where are both ancient and super flat sprites. ## Changelog 🆑 image: Railings have had a visual update. /🆑