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## About The Pull Request Fixes blood being applied to hands when operating on a robotic bodypart. Adds a synthetic / mechanical version of fix ears and fix eyes. Adds sounds for fix ears and fix eyes. Mechanical versions too. Ears: Step by step: - screwdriver - open hatch (hand) - Wrench - multitool - Screwdriver - Wrench - Screwdriver Eyes: Step by step: - screwdriver - open hatch (hand) - multitool - screwdriver - screwdriver ## Why It's Good For The Game Robotic limbs don't have bone (for the most part) so having to saw into a synthetic's head to repair their ears made no sense. You shouldn't be getting blood splashed on your hands if there is no blood / its robotic to begin with! ## Proof Of Testing Loaded up, checked available surgeries, went through each surgery, it worked. Yippie. Made sure ear surgery and eye surgery for organics still worked. It did. Yippie 2x. <details> <summary>Screenshots/Videos</summary> Auditory Sensor Repair:  Optical Sensor Repair:  Preexisting sounds used for the surgery: Organic: Preop https://github.com/user-attachments/assets/575c4b28-2322-4876-9716-f8fe1ab6549d Failure https://github.com/user-attachments/assets/00995ef2-0100-40e1-8c24-133517a3cc5f Success https://github.com/user-attachments/assets/db62542c-ab54-4347-ac68-bd390a737ddf Mechanic: Prepop https://github.com/user-attachments/assets/4778fe6a-fc48-43ae-bed6-88a9b02578ac Failure https://github.com/user-attachments/assets/b8daa66d-b111-406f-89da-abdefbd7bb26 Success https://github.com/user-attachments/assets/c795a54d-c1b0-436e-9619-303d042a0567 </details> ## Changelog 🆑 add: Added sounds for eye and ear surgery. add: Added synthetic versions of fix ears and fix eyes (Repair Auditory Sensors and Repair Optical Sensors) fix: fixed blood being applied to a surgeon's hands when the patient's limb was robotic. /🆑