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3d4c63fb304cd50df080f0bdbab4e28728df94ea
Bubberstation/code/game/mecha
History
Firecage 8dab2c9c34 Changes the names of Circuit Boards so they are easier on players. (#22688)
2017-01-04 17:20:53 -05:00
..
combat
The Judicial Visor no longer requires an open hand to use (#21138)
2016-10-24 22:54:04 +13:00
equipment
[READY]Makes addtimer use callbacks (#22660)
2017-01-04 16:02:56 +13:00
medical
Contents_explosion() tweaks (#20934)
2016-10-16 10:01:37 +13:00
working
Contents_explosion() tweaks (#20934)
2016-10-16 10:01:37 +13:00
mech_bay.dm
Changes the names of Circuit Boards so they are easier on players. (#22688)
2017-01-04 17:20:53 -05:00
mech_fabricator.dm
Changes the names of Circuit Boards so they are easier on players. (#22688)
2017-01-04 17:20:53 -05:00
mecha_actions.dm
…
mecha_construction_paths.dm
Abductor tools and tool sound refactor. (#22125)
2016-12-14 18:09:41 +13:00
mecha_control_console.dm
w_class now uses defines
2016-12-01 21:33:14 -08:00
mecha_defense.dm
Finishes brain emotes
2016-12-23 20:12:43 -02:00
mecha_parts.dm
Changes the names of Circuit Boards so they are easier on players. (#22688)
2017-01-04 17:20:53 -05:00
mecha_topic.dm
Obj damaging system, acid damage, and fire damage refactor (WIP) (#20793)
2016-10-10 11:14:59 +13:00
mecha_wreckage.dm
Easy fixes/tweaks. (#22348)
2016-12-25 16:57:34 +13:00
mecha.dm
Merge pull request #21712 from GunHog/AI_Recovery_Beacon
2016-11-26 15:07:38 +13:00
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