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Bubberstation/code/modules/cargo/bounties/engineering.dm
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SkyratBot 054b4d9739 [MIRROR] nitryl and stimulum merge in nitrium [MDB IGNORE] (#9514)
* nitryl and stimulum merge in nitrium (#62061)

This PR is the first of a few were i'll be merging similar working gases into one.
This time is Nitryl and Stimulum. They'll be merged into Nitrium , a brown gas with both features of the two gases
The main scope is to add dept to atmos by removing bloated content and/or repeated content that has never seen the lights of the day (how many times have you seen both gases made and used at the same time?)
The PR so far:
-removed nitryl
-removed stimulum
-merged them into Nitrium (Nitrium is now made with trit, nitrogen and bz from a minimum temperature of 1500 K)
-made Nitrium have both gases features such as fast movements and sleep and stun immunity but increased damage taken
-Nitrium can make crystals that spread the chemicals with a cloud (is still far more efficient to just breathe the gas)

Less rare gases, going towards a better atmos gameplay loop

* nitryl and stimulum merge in nitrium

* Fixing blackmesa

Co-authored-by: Ghilker <42839747+Ghilker@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
2021-11-17 15:14:33 -05:00

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/datum/bounty/item/engineering/gas
name = "Full Tank of Pluoxium"
description = "CentCom RnD is researching extra compact internals. Ship us a tank full of Pluoxium and you'll be compensated."
reward = CARGO_CRATE_VALUE * 15
wanted_types = list(/obj/item/tank)
var/moles_required = 20 // A full tank is 28 moles, but CentCom ignores that fact.
var/gas_type = /datum/gas/pluoxium
/datum/bounty/item/engineering/gas/applies_to(obj/O)
if(!..())
return FALSE
var/obj/item/tank/T = O
var/datum/gas_mixture/our_mix = T.return_air()
if(!our_mix.gases[gas_type])
return FALSE
return our_mix.gases[gas_type][MOLES] >= moles_required
/datum/bounty/item/engineering/gas/nitrium_tank
name = "Full Tank of Nitrium"
description = "The non-human staff of Station 88 has been volunteered to test performance enhancing drugs. Ship them a tank full of Nitrium so they can get started. (20 Moles)"
gas_type = /datum/gas/nitrium
/datum/bounty/item/engineering/gas/freon_tank
name = "Full Tank of Freon"
description = "The Supermatter of station 33 has started the delamination process. Deliver a tank of Freon gas to help them stop it! (20 Moles)"
gas_type = /datum/gas/freon
/datum/bounty/item/engineering/gas/tritium_tank
name = "Full Tank of Tritium"
description = "Station 49 is looking to kickstart their research program. Ship them a tank full of Tritium. (20 Moles)"
gas_type = /datum/gas/tritium
/datum/bounty/item/engineering/gas/hydrogen_tank
name = "Full Tank of Hydrogen"
description = "Our R&D department is working on the development of more efficient electrical batteries using hydrogen as a catalyst. Ship us a tank full of it. (20 Moles)"
gas_type = /datum/gas/hydrogen
/datum/bounty/item/engineering/gas/zauker_tank
name = "Full Tank of Zauker"
description = "The main planet of \[REDACTED] has been chosen as testing grounds for the new weapon that uses Zauker gas. Ship us a tank full of it. (20 Moles)"
reward = CARGO_CRATE_VALUE * 20
gas_type = /datum/gas/zauker
/datum/bounty/item/engineering/emitter
name = "Emitter"
description = "We think there may be a defect in your station's emitter designs, based on the sheer number of delaminations your sector seems to see. Ship us one of yours."
reward = CARGO_CRATE_VALUE * 5
wanted_types = list(/obj/machinery/power/emitter)
/datum/bounty/item/engineering/hydro_tray
name = "Hydroponics Tray"
description = "The lab technicians are trying to figure out how to lower the power drain of hydroponics trays, but we fried our last one. Mind building one for us?"
reward = CARGO_CRATE_VALUE * 4
wanted_types = list(/obj/machinery/hydroponics/constructable)