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* Fixes some bitrunning related issues [no gbp] (#83184) ## About The Pull Request Properly allows bitrunning antagonists to come station side A few issues were resolved: - Event title was too lengthy, it's been renamed - IDs were not being named properly for cyber police. Cybertac would appear as "unknown" - Runtime at examining cyber police ID because it had an erroneous account - Teleporting station side would delete your organs and leave you a broken husk of a mob ## Why It's Good For The Game Fixes #83181 ## Changelog 🆑 fix: Bitrunning antagonists no longer gib on teleport fix: Cyber tac now have a visible name / ID fix: Renamed the bitrunning malfunction event to just "Malfunction: x" /🆑 --------- Co-authored-by: Time-Green <7501474+Time-Green@ users.noreply.github.com> * Fixes some bitrunning related issues [no gbp] --------- Co-authored-by: Jeremiah <42397676+jlsnow301@users.noreply.github.com> Co-authored-by: Time-Green <7501474+Time-Green@ users.noreply.github.com>