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cyberpresidentvanellope/Bubberstation
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3e3e193c79d2b7300f05aa669258d40f309ac37f
Bubberstation/code/game/objects
History
Giacomand 3e3e193c79 Camera bug sprites from Rob
2013-11-23 17:10:43 +00:00
..
effects
Merge branch 'medmech' of https://github.com/fleure/-tg-station into medmech
2013-11-09 15:14:48 -03:00
items
Camera bug sprites from Rob
2013-11-23 17:10:43 +00:00
structures
Merge pull request #1789 from havocx42/WindowPush
2013-11-20 11:19:16 -08:00
empulse.dm
Made the effects of EMP pulses get garbage collected. Less lag on the singularity (around 20 effect del per 5~10 seconds)
2013-03-13 00:08:20 -03:00
explosion_recursive.dm
* Added a debug verb for counting non-turf instances during rounds.
2013-08-04 21:42:36 +01:00
explosion.dm
Changed the heavy impact multiplier to 20.
2013-11-19 21:35:36 +00:00
items.dm
Reformatted the way objects and items structure their description text, added the little object "icon" everyone seems to be using.
2013-11-16 22:15:50 +01:00
objs.dm
Replaces the border objects list with a temporary list in the proc.
2013-10-24 21:12:17 -04:00
structures.dm
…
weapons.dm
…
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