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## About The Pull Request - Tablets now refresh their page when changing programs, this means the UI will no longer close and reopen itself several times (or even have several UIs open if shit broke hard enough). - Removed tablet's attack self because interact already does everything it had to do. - Header programs now close when minimized (as there's no button to close them in the main menu. - Removed a lot of program UI stuff, it's now handled by the PC itself, such as header data and ui host. - Cut off asset sending from TGUI into it's own proc so I can re-send assets when changing programs - Added an ejection button for machine computers - Fixed ID not ejecting into the user's hand when using 'Eject ID' - Fixes a minor runtime when opening the MODsuit application without a MODsuit already connected. ## Why It's Good For The Game Fixes some bugs that I found with tablets UIS now won't be flickering as bad in front of them, or have inconsistent placement (like when you move your main menu UI, go to Messenger, then it's back to the center of the screen). Video of it in action https://user-images.githubusercontent.com/53777086/221301417-78321149-0c10-475e-bd29-79f5a4ba0597.mp4 ## Changelog 🆑 fix: Being in an application now properly uses the tablet's battery. fix: Messenger and Themify apps now close when minimized, so don't count towards the running app limit. fix: Tablet UIs will now no longer spam open/close the UI when changing applications fix: Using the Eject ID button on tablets now ejects into your hand. fix: Computers now have an Eject ID button refactor: Cut down a lot of copy paste in tablet & program code, now it's mostly done by the tablet. /🆑
157 lines
5.8 KiB
Plaintext
157 lines
5.8 KiB
Plaintext
/datum/computer_file/program/robotact
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filename = "robotact"
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filedesc = "RoboTact"
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category = PROGRAM_CATEGORY_SCI
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extended_desc = "A built-in app for cyborg self-management and diagnostics."
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ui_header = "robotact.gif" //DEBUG -- new icon before PR
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program_icon_state = "command"
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requires_ntnet = FALSE
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available_on_ntnet = FALSE
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undeletable = TRUE
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usage_flags = PROGRAM_TABLET
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size = 5
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tgui_id = "NtosRobotact"
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program_icon = "terminal"
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/datum/computer_file/program/robotact/on_start(mob/living/user)
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if(!istype(computer, /obj/item/modular_computer/pda/silicon))
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to_chat(user, span_warning("A warning flashes across \the [computer]: Device Incompatible."))
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return FALSE
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. = ..()
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if(.)
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var/obj/item/modular_computer/pda/silicon/tablet = computer
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if(tablet.device_theme == PDA_THEME_SYNDICATE)
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program_icon_state = "command-syndicate"
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return TRUE
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return FALSE
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/datum/computer_file/program/robotact/ui_data(mob/user)
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var/list/data = list()
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if(!iscyborg(user))
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return data
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//Implied, since we can't run on non tablets
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var/obj/item/modular_computer/pda/silicon/tablet = computer
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var/mob/living/silicon/robot/cyborg = tablet.silicon_owner
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data["name"] = cyborg.name
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data["designation"] = cyborg.model
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data["masterAI"] = cyborg.connected_ai //Master AI
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var/charge = 0
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var/maxcharge = 1
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if(cyborg.cell)
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charge = cyborg.cell.charge
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maxcharge = cyborg.cell.maxcharge
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data["charge"] = charge //Current cell charge
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data["maxcharge"] = maxcharge //Cell max charge
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data["integrity"] = ((cyborg.health + 100) / 2) //health, as percentage
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data["lampIntensity"] = cyborg.lamp_intensity //lamp power setting
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data["sensors"] = "[cyborg.sensors_on?"ACTIVE":"DISABLED"]"
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data["printerPictures"] = cyborg.connected_ai? cyborg.connected_ai.aicamera.stored.len : cyborg.aicamera.stored.len //Number of pictures taken, synced to AI if available
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data["printerToner"] = cyborg.toner //amount of toner
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data["printerTonerMax"] = cyborg.tonermax //It's a variable, might as well use it
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data["thrustersInstalled"] = cyborg.ionpulse //If we have a thruster uprade
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data["thrustersStatus"] = "[cyborg.ionpulse_on?"ACTIVE":"DISABLED"]" //Feedback for thruster status
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data["selfDestructAble"] = (cyborg.emagged || istype(cyborg, /mob/living/silicon/robot/model/syndicate))
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//Cover, TRUE for locked
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data["cover"] = "[cyborg.locked? "LOCKED":"UNLOCKED"]"
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//Ability to move. FAULT if lockdown wire is cut, DISABLED if borg locked, ENABLED otherwise
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data["locomotion"] = "[cyborg.wires.is_cut(WIRE_LOCKDOWN)?"FAULT":"[cyborg.lockcharge?"DISABLED":"ENABLED"]"]"
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//Model wire. FAULT if cut, NOMINAL otherwise
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data["wireModule"] = "[cyborg.wires.is_cut(WIRE_RESET_MODEL)?"FAULT":"NOMINAL"]"
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//DEBUG -- Camera(net) wire. FAULT if cut (or no cameranet camera), DISABLED if pulse-disabled, NOMINAL otherwise
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data["wireCamera"] = "[!cyborg.builtInCamera || cyborg.wires.is_cut(WIRE_CAMERA)?"FAULT":"[cyborg.builtInCamera.can_use()?"NOMINAL":"DISABLED"]"]"
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//AI wire. FAULT if wire is cut, CONNECTED if connected to AI, READY otherwise
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data["wireAI"] = "[cyborg.wires.is_cut(WIRE_AI)?"FAULT":"[cyborg.connected_ai?"CONNECTED":"READY"]"]"
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//Law sync wire. FAULT if cut, NOMINAL otherwise
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data["wireLaw"] = "[cyborg.wires.is_cut(WIRE_LAWSYNC)?"FAULT":"NOMINAL"]"
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return data
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/datum/computer_file/program/robotact/ui_static_data(mob/user)
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var/list/data = list()
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if(!iscyborg(user))
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return data
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var/mob/living/silicon/robot/cyborg = user
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//Implied
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var/obj/item/modular_computer/pda/silicon/tablet = computer
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data["Laws"] = cyborg.laws.get_law_list(TRUE, TRUE, FALSE)
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data["borgLog"] = tablet.borglog
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data["borgUpgrades"] = cyborg.upgrades
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return data
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/datum/computer_file/program/robotact/ui_act(action, params)
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. = ..()
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if(.)
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return
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//Implied type, memes
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var/obj/item/modular_computer/pda/silicon/tablet = computer
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var/mob/living/silicon/robot/cyborg = tablet.silicon_owner
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switch(action)
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if("coverunlock")
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if(cyborg.locked)
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cyborg.locked = FALSE
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cyborg.update_icons()
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if(cyborg.emagged)
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cyborg.logevent("ChÃ¥vÃis cover lock has been [cyborg.locked ? "engaged" : "released"]") //"The cover interface glitches out for a split second"
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else
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cyborg.logevent("Chassis cover lock has been [cyborg.locked ? "engaged" : "released"]")
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if("lawchannel")
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cyborg.set_autosay()
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if("lawstate")
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cyborg.checklaws()
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if("alertPower")
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if(cyborg.stat == CONSCIOUS)
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if(!cyborg.cell || !cyborg.cell.charge)
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cyborg.visible_message(span_notice("The power warning light on [span_name("[cyborg]")] flashes urgently."), \
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"You announce you are operating in low power mode.")
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playsound(cyborg, 'sound/machines/buzz-two.ogg', 50, FALSE)
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if("toggleSensors")
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cyborg.toggle_sensors()
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if("viewImage")
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if(cyborg.connected_ai)
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cyborg.connected_ai.aicamera?.viewpictures(usr)
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else
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cyborg.aicamera?.viewpictures(usr)
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if("printImage")
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var/obj/item/camera/siliconcam/robot_camera/borgcam = cyborg.aicamera
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borgcam?.borgprint(usr)
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if("toggleThrusters")
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cyborg.toggle_ionpulse()
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if("lampIntensity")
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cyborg.lamp_intensity = params["ref"]
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cyborg.toggle_headlamp(FALSE, TRUE)
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if("selfDestruct")
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if(cyborg.stat || cyborg.lockcharge) //No detonation while stunned or locked down
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return
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if(cyborg.emagged || istype(cyborg, /mob/living/silicon/robot/model/syndicate)) //This option shouldn't even be showing otherwise
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cyborg.self_destruct(cyborg)
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/**
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* Forces a full update of the UI, if currently open.
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*
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* Forces an update that includes refreshing ui_static_data. Called by
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* law changes and borg log additions.
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*/
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/datum/computer_file/program/robotact/proc/force_full_update()
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if(!istype(computer, /obj/item/modular_computer/pda/silicon))
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return
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var/obj/item/modular_computer/pda/silicon/tablet = computer
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var/datum/tgui/active_ui = SStgui.get_open_ui(tablet.silicon_owner, src)
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if(active_ui)
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active_ui.send_full_update()
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