Logo
Explore Help
Sign In
cyberpresidentvanellope/Bubberstation
1
0
Fork 0
You've already forked Bubberstation
mirror of https://github.com/Bubberstation/Bubberstation.git synced 2026-01-17 20:47:29 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
3fca874ea3ea2026b9c08f784bc11fa715da660d
Bubberstation/code/game/mecha
History
phil235 b00b41bbf9 Replacing clone damage descriptions by "cellular damage".
2014-09-25 19:11:31 +02:00
..
combat
Spanclasses for files in the Linda, mecha, Turfs folders
2014-08-23 10:48:10 +02:00
equipment
Replacing clone damage descriptions by "cellular damage".
2014-09-25 19:11:31 +02:00
medical
Sleeper and mech sleeper now detect brain and clone damage (only a message, not giving actual numbers). Sleeper health bar no longer full and green when dead/unconscious patient. Sleeper and mech sleeper no longer give total health percentage once patient is dead (similar to health analyzer). Odysseus medical hud no longer shows an "ill" icon on people with beneficial/neutral viruses.
2014-09-21 18:28:12 +02:00
working
Cleaned up the turf Entered() procs:
2014-09-15 03:26:58 -03:00
mech_bay.dm
Initial pass to convert LF to CRLF
2014-03-24 08:53:40 +00:00
mech_fabricator.dm
Repaths clown ore to bananium
2014-09-19 21:26:50 +10:00
mecha_construction_paths.dm
Mergin tis all
2014-08-07 12:41:44 +02:00
mecha_control_console.dm
Absolute paths for mecha files
2014-08-07 12:10:14 +02:00
mecha_parts.dm
Mergin tis all
2014-08-07 12:41:44 +02:00
mecha_wreckage.dm
Updated to resolve conflicts
2014-09-06 13:34:43 +04:00
mecha.dm
When exiting an mech, your hud will only be toggled if you're human, avoiding runtimes.
2014-09-18 11:37:46 -03:00
Powered by Gitea Version: 1.25.2 Page: 358ms Template: 28ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API