Files
Bubberstation/code/modules/surgery/plastic_surgery.dm
Ikarrus f9d4926ad7 Facial Reconstruction Surgery
Plastic Surgery will restore the face if it is disfigured by acid.
2013-05-08 08:52:38 -06:00

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/datum/surgery/plastic_surgery
name = "plastic surgery"
steps = list(/datum/surgery_step/incise, /datum/surgery_step/retract_skin, /datum/surgery_step/reshape_face, /datum/surgery_step/close)
species = list(/mob/living/carbon/human)
location = "head"
//reshape_face
/datum/surgery_step/reshape_face
implements = list(/obj/item/weapon/scalpel = 100, /obj/item/weapon/kitchenknife = 50, /obj/item/weapon/wirecutters = 35)
time = 64
/datum/surgery_step/reshape_face/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
user.visible_message("<span class='notice'>[user] begins to alter [target]'s appearance.</span>")
/datum/surgery_step/reshape_face/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
if(target.status_flags & DISFIGURED)
target.status_flags &= ~DISFIGURED
user.visible_message("<span class='notice'>[user] successfully restores [target]'s appearance!</span>")
else
var/oldname = target.real_name
target.real_name = random_name(target.gender)
var/newname = target.real_name //something about how the code handles names required that I use this instead of target.real_name
user.visible_message("<span class='notice'>[user] alters [oldname]'s appearance completely, they are now [newname]!</span>")
return 1