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cyberpresidentvanellope
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Bubberstation
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3fed8dd8f60cbca2e397821c232a9a13fc298134
Bubberstation
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code
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game
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objects
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Aranclanos
3fed8dd8f6
Merge branch 'Cybernetic-limbs' of
https://github.com/RobRichards1997/-tg-station
into Cybernetic-limbs
...
Conflicts: code/modules/mob/living/carbon/human/human_defense.dm
2013-11-26 22:03:26 -03:00
..
effects
code/game/objects/effects/* lowercase pass
2013-11-20 18:03:41 +01:00
items
Merge branch 'Cybernetic-limbs' of
https://github.com/RobRichards1997/-tg-station
into Cybernetic-limbs
2013-11-26 22:03:26 -03:00
structures
Merge pull request
#1835
from Cheridan/NukePR
2013-11-24 13:51:07 -08:00
empulse.dm
Made the effects of EMP pulses get garbage collected. Less lag on the singularity (around 20 effect del per 5~10 seconds)
2013-03-13 00:08:20 -03:00
explosion_recursive.dm
* Added a debug verb for counting non-turf instances during rounds.
2013-08-04 21:42:36 +01:00
explosion.dm
Merge pull request
#1808
from RobRichards1997/17/11/2013-Turret_Runtime_Fix
2013-11-24 22:55:24 -08:00
items.dm
Reformatted the way objects and items structure their description text, added the little object "icon" everyone seems to be using.
2013-11-16 22:15:50 +01:00
objs.dm
Replaces the border objects list with a temporary list in the proc.
2013-10-24 21:12:17 -04:00
structures.dm
…
weapons.dm
…