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## About The Pull Request Signals were initially only usable with component listeners, which while no longer the case has lead to outdated documentation, names, and a similar location in code. This pr pulls the two apart. Partially because mso thinks we should, but also because they really aren't directly linked anymore, and having them in this midstate just confuses people. [Renames comp_lookup to listen_lookup, since that's what it does](102b79694f) [Moves signal procs over to their own file](33d07d01fd) [Renames the PREQDELETING and QDELETING comsigs to drop the parent bit since they can hook to more then just comps now](335ea4ad08) [Does something similar to the attackby comsigs (PARENT -> ATOM)](210e57051d) [And finally passes over the examine signals](65917658fb) ## Why It's Good For The Game Code makes more sense, things are better teased apart, s just good imo ## Changelog 🆑 refactor: Pulled apart the last vestiges of names/docs directly linking signals to components /🆑
27 lines
1.5 KiB
Plaintext
27 lines
1.5 KiB
Plaintext
/// Used to trigger signals and call procs registered for that signal
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/// The datum hosting the signal is automaticaly added as the first argument
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/// Returns a bitfield gathered from all registered procs
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/// Arguments given here are packaged in a list and given to _SendSignal
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#define SEND_SIGNAL(target, sigtype, arguments...) ( !target._listen_lookup?[sigtype] ? NONE : target._SendSignal(sigtype, list(target, ##arguments)) )
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#define SEND_GLOBAL_SIGNAL(sigtype, arguments...) ( SEND_SIGNAL(SSdcs, sigtype, ##arguments) )
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/// Signifies that this proc is used to handle signals.
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/// Every proc you pass to RegisterSignal must have this.
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#define SIGNAL_HANDLER SHOULD_NOT_SLEEP(TRUE)
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/// A wrapper for _AddElement that allows us to pretend we're using normal named arguments
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#define AddElement(arguments...) _AddElement(list(##arguments))
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/// A wrapper for _RemoveElement that allows us to pretend we're using normal named arguments
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#define RemoveElement(arguments...) _RemoveElement(list(##arguments))
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/// A wrapper for _AddComponent that allows us to pretend we're using normal named arguments
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#define AddComponent(arguments...) _AddComponent(list(##arguments))
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/// A wrapper for _AddComonent that passes in a source.
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/// Necessary if dupe_mode is set to COMPONENT_DUPE_SOURCES.
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#define AddComponentFrom(source, arguments...) _AddComponent(list(##arguments), source)
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/// A wrapper for _LoadComponent that allows us to pretend we're using normal named arguments
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#define LoadComponent(arguments...) _LoadComponent(list(##arguments))
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