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## About The Pull Request Adds compatibility to the code to assign music to individual mobs that are played in full length to the player when aggro'd. Music maintains for the entire length, ends, and is repeated if the mob isn't dead. Music is instantly stopped if the mob generating it dies. Other coding avenues were explored around dynamic music generation and allowing for the music to end more naturally, but they were found to be very buggy or impossible to code due to dreammaker having a very........... tense relationship with audio. It also (had to be reminded of this!), lowers the audio of hierophants attacks to make music more audible. ## Why It's Good For The Game This has the potential to add so much thematic flavor to mobs and events in game, it's great! Represents a big step forward in terms of sound design on tg. Thanks to John Willard for fully coding! Check out the theme here --> https://youtu.be/mWgv1CHtd4Y ## Changelog 🆑 add: Adds boss music functionality. sound: Adds hierophants boss track, tweaks hierophant boss noises. /🆑 --------- Co-authored-by: JohnFulpWillard <53777086+JohnFulpWillard@users.noreply.github.com>