Files
Bubberstation/code/modules/mafia/outfits.dm
OrionTheFox 025f4c4759 Updates all the icons in under/suits.dmi and related sorting/cleanup (#76865)
Somebody was pointing out how our suits varied WILDLY in quality
Figured I'd go through and tidy them up
2023-08-01 09:11:13 +00:00

181 lines
5.4 KiB
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//The default outfit for during play
/datum/outfit/mafia
name = "Mafia Default Outfit"
uniform = /obj/item/clothing/under/color/grey
shoes = /obj/item/clothing/shoes/sneakers/black
///Map-specific custom outfits
/datum/outfit/mafia/abductee
name = "Mafia Abductee"
uniform = /obj/item/clothing/under/abductor
shoes = /obj/item/clothing/shoes/combat
/datum/outfit/mafia/syndie
name = "Mafia Syndicate"
uniform = /obj/item/clothing/under/syndicate
shoes = /obj/item/clothing/shoes/combat
gloves = /obj/item/clothing/gloves/color/black
/datum/outfit/mafia/lavaland
name = "Mafia Wastelander"
mask = /obj/item/clothing/mask/breath
shoes = /obj/item/clothing/shoes/sneakers/black
suit = /obj/item/clothing/suit/hooded/cloak/goliath
uniform = /obj/item/clothing/under/rank/cargo/miner
/datum/outfit/mafia/ninja
name = "Mafia Ninja"
glasses = /obj/item/clothing/glasses/sunglasses
suit = /obj/item/clothing/suit/costume/ianshirt
uniform = /obj/item/clothing/under/pants/jeans
shoes = /obj/item/clothing/shoes/sandal
/datum/outfit/mafia/snowy
name = "Mafia Outwear"
gloves = /obj/item/clothing/gloves/color/black
suit = /obj/item/clothing/suit/hooded/wintercoat
shoes = /obj/item/clothing/shoes/winterboots
uniform = /obj/item/clothing/under/rank/civilian/curator/treasure_hunter
/datum/outfit/mafia/gothic
name = "Mafia Castlegoer"
glasses = /obj/item/clothing/glasses/monocle
gloves = /obj/item/clothing/gloves/color/white
shoes = /obj/item/clothing/shoes/laceup
suit = /obj/item/clothing/suit/costume/gothcoat
uniform = /obj/item/clothing/under/costume/buttondown/slacks/service
//town
/datum/outfit/mafia/assistant
name = "Mafia Assistant"
uniform = /obj/item/clothing/under/color/rainbow
/datum/outfit/mafia/detective
name = "Mafia Detective"
uniform = /obj/item/clothing/under/rank/security/detective
neck = /obj/item/clothing/neck/tie/detective
shoes = /obj/item/clothing/shoes/sneakers/brown
suit = /obj/item/clothing/suit/jacket/det_suit
gloves = /obj/item/clothing/gloves/color/black
head = /obj/item/clothing/head/fedora/det_hat
mask = /obj/item/clothing/mask/cigarette
/datum/outfit/mafia/psychologist
name = "Mafia Psychologist"
uniform = /obj/item/clothing/under/costume/buttondown/slacks/service
neck = /obj/item/clothing/neck/tie/black/tied
shoes = /obj/item/clothing/shoes/laceup
/datum/outfit/mafia/chaplain
name = "Mafia Chaplain"
uniform = /obj/item/clothing/under/rank/civilian/chaplain
/datum/outfit/mafia/md
name = "Mafia Medical Doctor"
uniform = /obj/item/clothing/under/rank/medical/scrubs/blue
shoes = /obj/item/clothing/shoes/sneakers/white
suit = /obj/item/clothing/suit/toggle/labcoat
/datum/outfit/mafia/security
name = "Mafia Security Officer"
uniform = /obj/item/clothing/under/rank/security/officer
gloves = /obj/item/clothing/gloves/color/black
head = /obj/item/clothing/head/helmet/sec
suit = /obj/item/clothing/suit/armor/vest/alt
shoes = /obj/item/clothing/shoes/jackboots
/datum/outfit/mafia/lawyer
name = "Mafia Lawyer"
uniform = /obj/item/clothing/under/rank/civilian/lawyer/bluesuit
suit = /obj/item/clothing/suit/toggle/lawyer
shoes = /obj/item/clothing/shoes/laceup
/datum/outfit/mafia/hop
name = "Mafia Head of Personnel"
uniform = /obj/item/clothing/under/rank/civilian/head_of_personnel
suit = /obj/item/clothing/suit/armor/vest/alt
shoes = /obj/item/clothing/shoes/sneakers/brown
head = /obj/item/clothing/head/hats/hopcap
glasses = /obj/item/clothing/glasses/sunglasses
/datum/outfit/mafia/hos
name = "Mafia Head of Security"
uniform = /obj/item/clothing/under/rank/security/head_of_security
shoes = /obj/item/clothing/shoes/jackboots
suit = /obj/item/clothing/suit/armor/hos/trenchcoat
gloves = /obj/item/clothing/gloves/color/black
head = /obj/item/clothing/head/hats/hos/beret
glasses = /obj/item/clothing/glasses/hud/security/sunglasses
/datum/outfit/mafia/warden
name = "Mafia Warden"
uniform = /obj/item/clothing/under/rank/security/warden
shoes = /obj/item/clothing/shoes/jackboots
suit = /obj/item/clothing/suit/armor/vest/warden/alt
gloves = /obj/item/clothing/gloves/color/black
head = /obj/item/clothing/head/hats/warden
glasses = /obj/item/clothing/glasses/hud/security/sunglasses
//mafia
/datum/outfit/mafia/changeling
name = "Mafia Changeling"
head = /obj/item/clothing/head/helmet/changeling
suit = /obj/item/clothing/suit/armor/changeling
//solo
/datum/outfit/mafia/fugitive
name = "Mafia Fugitive"
uniform = /obj/item/clothing/under/rank/prisoner
shoes = /obj/item/clothing/shoes/sneakers/orange
/datum/outfit/mafia/obsessed
name = "Mafia Obsessed"
uniform = /obj/item/clothing/under/misc/overalls
shoes = /obj/item/clothing/shoes/sneakers/white
gloves = /obj/item/clothing/gloves/latex
mask = /obj/item/clothing/mask/surgical
suit = /obj/item/clothing/suit/apron
/datum/outfit/mafia/obsessed/post_equip(mob/living/carbon/human/H)
for(var/obj/item/carried_item in H.get_equipped_items(TRUE))
carried_item.add_mob_blood(H)//Oh yes, there will be blood...
H.regenerate_icons()
/datum/outfit/mafia/clown
name = "Mafia Clown"
uniform = /obj/item/clothing/under/rank/civilian/clown
shoes = /obj/item/clothing/shoes/clown_shoes
mask = /obj/item/clothing/mask/gas/clown_hat
/datum/outfit/mafia/traitor
name = "Mafia Traitor"
mask = /obj/item/clothing/mask/gas/syndicate
uniform = /obj/item/clothing/under/syndicate/tacticool
shoes = /obj/item/clothing/shoes/jackboots
/datum/outfit/mafia/nightmare
name = "Mafia Nightmare"
uniform = null
shoes = null