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Bubberstation/code/modules/projectiles/projectile/bullets/rifle.dm
Paxilmaniac e3a22f5e91 Reflavors the Mosin to be a surplus rifle from the past IC 200 years, rather than from 670 years ago in game. Allergy warning: May contain microscopic silverscale buff (#77169)
image: The Mosin-Nagant has been given new sprites and a reflavor, looking for the old rifle? Look for the Sakhno Precision Rifle.
balance: The tiniest balance thing, but since Silverscales use the Sakhno-Zhihao rifle, which has a scope on it, their main weapon now has a scope.
2023-08-15 00:47:32 -04:00

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// .223 (M-90gl Carbine)
/obj/projectile/bullet/a223
name = ".223 bullet"
damage = 35
armour_penetration = 30
wound_bonus = -40
/obj/projectile/bullet/a223/weak //centcom
damage = 20
/obj/projectile/bullet/a223/phasic
name = ".223 phasic bullet"
icon_state = "gaussphase"
damage = 30
armour_penetration = 100
projectile_phasing = PASSTABLE | PASSGLASS | PASSGRILLE | PASSCLOSEDTURF | PASSMACHINE | PASSSTRUCTURE | PASSDOORS
// .310 Strilka (Sakhno Rifle)
/obj/projectile/bullet/strilka310
name = ".310 Strilka bullet"
damage = 60
armour_penetration = 10
wound_bonus = -45
wound_falloff_tile = 0
/obj/projectile/bullet/strilka310/surplus
name = ".310 Strilka surplus bullet"
weak_against_armour = TRUE //this is specifically more important for fighting carbons than fighting noncarbons. Against a simple mob, this is still a full force bullet
armour_penetration = 0
/obj/projectile/bullet/strilka310/enchanted
name = "enchanted .310 bullet"
damage = 20
stamina = 80
// Harpoons (Harpoon Gun)
/obj/projectile/bullet/harpoon
name = "harpoon"
icon_state = "gauss"
damage = 60
armour_penetration = 50
wound_bonus = -20
bare_wound_bonus = 80
embedding = list(embed_chance=100, fall_chance=3, jostle_chance=4, ignore_throwspeed_threshold=TRUE, pain_stam_pct=0.4, pain_mult=5, jostle_pain_mult=6, rip_time=10)
wound_falloff_tile = -5
shrapnel_type = /obj/item/ammo_casing/harpoon