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* Fixes Ninjas not being able to use adrenaline while unconscious + code improvement * Update _module.dm * e --------- Co-authored-by: tralezab <40974010+tralezab@users.noreply.github.com> Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
48 lines
1.7 KiB
Plaintext
48 lines
1.7 KiB
Plaintext
/// Default value for the max_complexity var on MODsuits
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#define DEFAULT_MAX_COMPLEXITY 15
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/// Default cell drain per process on MODsuits
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#define DEFAULT_CHARGE_DRAIN 5
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/// Default time for a part to seal
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#define MOD_ACTIVATION_STEP_TIME (2 SECONDS)
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/// Passive module, just acts when put in naturally.
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#define MODULE_PASSIVE 0
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/// Usable module, does something when you press a button.
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#define MODULE_USABLE 1
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/// Toggle module, you turn it on/off and it does stuff.
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#define MODULE_TOGGLE 2
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/// Actively usable module, you may only have one selected at a time.
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#define MODULE_ACTIVE 3
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/// This module can be used during phaseout
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#define MODULE_ALLOW_PHASEOUT (1<<0)
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/// This module can be used while incapacitated
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#define MODULE_ALLOW_INCAPACITATED (1<<1)
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/// This module can be used while the suit is off
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#define MODULE_ALLOW_INACTIVE (1<<2)
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//Defines used by the theme for clothing flags and similar
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#define CONTROL_LAYER "control_layer"
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#define HELMET_FLAGS "helmet_flags"
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#define CHESTPLATE_FLAGS "chestplate_flags"
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#define GAUNTLETS_FLAGS "gauntlets_flags"
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#define BOOTS_FLAGS "boots_flags"
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#define UNSEALED_LAYER "unsealed_layer"
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#define UNSEALED_CLOTHING "unsealed_clothing"
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#define SEALED_CLOTHING "sealed_clothing"
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#define UNSEALED_INVISIBILITY "unsealed_invisibility"
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#define SEALED_INVISIBILITY "sealed_invisibility"
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#define UNSEALED_COVER "unsealed_cover"
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#define SEALED_COVER "sealed_cover"
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#define CAN_OVERSLOT "can_overslot"
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//Defines used to override MOD clothing's icon and worn icon files in the skin.
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#define MOD_ICON_OVERRIDE "mod_icon_override"
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#define MOD_WORN_ICON_OVERRIDE "mod_worn_icon_override"
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/// Global list of all /datum/mod_theme
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GLOBAL_LIST_INIT(mod_themes, setup_mod_themes())
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