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Bubberstation/code/datums/holocall.dm
SkyratBot 396aecac3a [MIRROR] March into Mapness - Traveller's Rest (Space structure) [MDB IGNORE] (#20045)
* March into Mapness - Traveller's Rest (Space structure) (#73905)

## About The Pull Request

I thought it would be fun to learn mapping with [this
guide](https://hackmd.io/QBaz0CaTRhOp7pEnUlXnzQ), and perhaps along the
way I could make a bit of content that I would like to see in space some
day.

I wanted to create an only recently abandoned space structure that is
relatively small but could be used as a pitstop for space-travelling
spessmen to rest and recharge, perhaps even be used as a second base for
further exploration.

The structure starts unpowered, but after you break in, you can turn on
the APC (starts unlocked) and set the solar panels to generate power.
With all it's amenities, it's similar to the "Space Bunker"
(deepstorage.dmm), but of course much smaller. There is not much in
terms of loot, just a random toolbox, night vision goggles and a better
capacitator for the charger.

With all the new space ruins upcoming, perhaps its not the worst idea to
have a place like this.

![grafik](https://user-images.githubusercontent.com/66637090/224802255-190ef0d2-251a-4456-9db9-5bfc9e9d689b.png)

![grafik](https://user-images.githubusercontent.com/66637090/224801640-c39e41c3-e98c-4619-90e1-8ebe406e86a3.png)

_Since this is my first map, I might have missed some things.
I am a little bit torn between "it does not look abandonded enough" and
"it should look nice because its a resting point"._

### Mapping March

Ckey to recieve rewards: LordVollkorn

## Changelog
🆑 LordVollkorn / Gage Gaebler
add: Added Traveler's Rest, a tiny space structure for space travellers
to relax and to prepare for the explorations ahead.
/🆑

* March into Mapness - Traveller's Rest (Space structure)

---------

Co-authored-by: LordVollkorn <66637090+LordVollkorn@users.noreply.github.com>
2023-03-24 08:48:26 -07:00

502 lines
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#define HOLOPAD_MAX_DIAL_TIME 200
#define HOLORECORD_DELAY "delay"
#define HOLORECORD_SAY "say"
#define HOLORECORD_SOUND "sound"
#define HOLORECORD_LANGUAGE "lang"
#define HOLORECORD_PRESET "preset"
#define HOLORECORD_RENAME "rename"
#define HOLORECORD_MAX_LENGTH 200
/mob/camera/ai_eye/remote/holo/setLoc(turf/destination, force_update = FALSE)
. = ..()
var/obj/machinery/holopad/H = origin
H?.move_hologram(eye_user, loc)
/obj/machinery/holopad/remove_eye_control(mob/living/user)
if(user.client)
user.reset_perspective(null)
user.remote_control = null
//this datum manages it's own references
/datum/holocall
///the one that called
var/mob/living/user
///the holopad that sent the call to another holopad
var/obj/machinery/holopad/calling_holopad
///the one that answered the call (may be null)
var/obj/machinery/holopad/connected_holopad
///populated with all holopads that are either being dialed or have that have answered us, will be cleared out to just connected_holopad once answered
var/list/dialed_holopads
///user's eye, once connected
var/mob/camera/ai_eye/remote/holo/eye
///user's hologram, once connected
var/obj/effect/overlay/holo_pad_hologram/hologram
///hangup action
var/datum/action/innate/end_holocall/hangup
var/call_start_time
///calls from a head of staff autoconnect, if the receiving pad is not secure.
var/head_call = FALSE
//creates a holocall made by `caller` from `calling_pad` to `callees`
/datum/holocall/New(mob/living/caller, obj/machinery/holopad/calling_pad, list/callees, elevated_access = FALSE)
call_start_time = world.time
user = caller
calling_pad.outgoing_call = src
calling_holopad = calling_pad
head_call = elevated_access
dialed_holopads = list()
for(var/obj/machinery/holopad/connected_holopad as anything in callees)
if(!QDELETED(connected_holopad) && connected_holopad.is_operational)
dialed_holopads += connected_holopad
if(head_call)
if(connected_holopad.secure)
calling_pad.say("Auto-connection refused, falling back to call mode.")
connected_holopad.say("Incoming call.")
else
connected_holopad.say("Incoming connection.")
else
connected_holopad.say("Incoming call.")
connected_holopad.set_holocall(src)
if(!dialed_holopads.len)
calling_pad.say("Connection failure.")
qdel(src)
return
testing("Holocall started")
//cleans up ALL references :)
/datum/holocall/Destroy()
QDEL_NULL(hangup)
if(!QDELETED(eye))
QDEL_NULL(eye)
if(connected_holopad && !QDELETED(hologram))
hologram = null
connected_holopad.clear_holo(user)
user = null
//Hologram survived holopad destro
if(!QDELETED(hologram))
hologram.HC = null
QDEL_NULL(hologram)
hologram = null
for(var/obj/machinery/holopad/dialed_holopad as anything in dialed_holopads)
dialed_holopad.set_holocall(src, FALSE)
dialed_holopads.Cut()
if(calling_holopad)//if the call is answered, then calling_holopad wont be in dialed_holopads and thus wont have set_holocall(src, FALSE) called
calling_holopad.callee_hung_up()
calling_holopad = null
if(connected_holopad)
connected_holopad.SetLightsAndPower()
connected_holopad = null
testing("Holocall destroyed")
return ..()
//Gracefully disconnects a holopad `H` from a call. Pads not in the call are ignored. Notifies participants of the disconnection
/datum/holocall/proc/Disconnect(obj/machinery/holopad/H)
testing("Holocall disconnect")
if(H == connected_holopad)
var/area/A = get_area(connected_holopad)
calling_holopad.say("[A] holopad disconnected.")
else if(H == calling_holopad && connected_holopad)
connected_holopad.say("[user] disconnected.")
ConnectionFailure(H, TRUE)
//Forcefully disconnects disconnected_holopad from a call. Pads not in the call are ignored.
/datum/holocall/proc/ConnectionFailure(obj/machinery/holopad/disconnected_holopad, graceful = FALSE)
testing("Holocall connection failure: graceful [graceful]")
if(disconnected_holopad == connected_holopad || disconnected_holopad == calling_holopad)
if(!graceful && disconnected_holopad != calling_holopad)
calling_holopad.say("Connection failure.")
qdel(src)
return
disconnected_holopad.set_holocall(src, FALSE)
dialed_holopads -= disconnected_holopad
if(!dialed_holopads.len)
if(graceful)
calling_holopad.say("Call rejected.")
testing("No recipients, terminating")
qdel(src)
///Answers a call made to answering_holopad which cannot be the calling holopad. Pads not in the call are ignored
/datum/holocall/proc/Answer(obj/machinery/holopad/answering_holopad)
testing("Holocall answer")
if(answering_holopad == calling_holopad)
CRASH("How cute, a holopad tried to answer itself.")
if(!(answering_holopad in dialed_holopads))
return
if(connected_holopad)
CRASH("Multi-connection holocall")
for(var/obj/machinery/holopad/other_dialed_holopad as anything in dialed_holopads)
if(other_dialed_holopad == answering_holopad)
continue
Disconnect(other_dialed_holopad)
for(var/datum/holocall/previously_answered_holocall as anything in answering_holopad.holo_calls)//disconnect the other holocalls answering_holopad is occupied with
if(previously_answered_holocall != src)
previously_answered_holocall.Disconnect(answering_holopad)
connected_holopad = answering_holopad
if(!Check())
return
calling_holopad.callee_picked_up()
hologram = answering_holopad.activate_holo(user)
hologram.HC = src
//eyeobj code is horrid, this is the best copypasta I could make
eye = new
eye.origin = answering_holopad
eye.eye_initialized = TRUE
eye.eye_user = user
eye.name = "Camera Eye ([user.name])"
user.remote_control = eye
user.reset_perspective(eye)
eye.setLoc(answering_holopad.loc)
hangup = new(eye, src)
hangup.Grant(user)
playsound(answering_holopad, 'sound/machines/ping.ogg', 100)
answering_holopad.say("Connection established.")
//Checks the validity of a holocall and qdels itself if it's not. Returns TRUE if valid, FALSE otherwise
/datum/holocall/proc/Check()
for(var/obj/machinery/holopad/dialed_holopad as anything in dialed_holopads)
if(!dialed_holopad.is_operational)
ConnectionFailure(dialed_holopad)
if(QDELETED(src))
return FALSE
. = !QDELETED(user) && !user.incapacitated() && !QDELETED(calling_holopad) && calling_holopad.is_operational && user.loc == calling_holopad.loc
if(.)
if(!connected_holopad)
. = world.time < (call_start_time + HOLOPAD_MAX_DIAL_TIME)
if(!.)
calling_holopad.say("No answer received.")
if(!.)
testing("Holocall Check fail")
qdel(src)
/datum/action/innate/end_holocall
name = "End Holocall"
button_icon = 'icons/mob/actions/actions_silicon.dmi'
button_icon_state = "camera_off"
var/datum/holocall/hcall
/datum/action/innate/end_holocall/New(Target, datum/holocall/HC)
..()
hcall = HC
/datum/action/innate/end_holocall/Activate()
hcall.Disconnect(hcall.calling_holopad)
//RECORDS
/datum/holorecord
var/caller_name = "Unknown" //Caller name
var/image/caller_image
var/list/entries = list()
var/language = /datum/language/common //Initial language, can be changed by HOLORECORD_LANGUAGE entries
/datum/holorecord/proc/set_caller_image(mob/user)
var/olddir = user.dir
user.setDir(SOUTH)
caller_image = image(user)
user.setDir(olddir)
/obj/item/disk/holodisk
name = "holorecord disk"
desc = "Stores recorder holocalls."
icon_state = "holodisk"
obj_flags = UNIQUE_RENAME
custom_materials = list(/datum/material/iron = 100, /datum/material/glass = 100)
var/datum/holorecord/record
//Preset variables
var/preset_image_type
var/preset_record_text
/obj/item/disk/holodisk/Initialize(mapload)
. = ..()
if(preset_record_text)
INVOKE_ASYNC(src, PROC_REF(build_record))
/obj/item/disk/holodisk/Destroy()
QDEL_NULL(record)
return ..()
/obj/item/disk/holodisk/attackby(obj/item/W, mob/user, params)
if(istype(W, /obj/item/disk/holodisk))
var/obj/item/disk/holodisk/holodiskOriginal = W
if (holodiskOriginal.record)
if (!record)
record = new
record.caller_name = holodiskOriginal.record.caller_name
record.caller_image = holodiskOriginal.record.caller_image
record.entries = holodiskOriginal.record.entries.Copy()
record.language = holodiskOriginal.record.language
to_chat(user, span_notice("You copy the record from [holodiskOriginal] to [src] by connecting the ports!"))
name = holodiskOriginal.name
else
to_chat(user, span_warning("[holodiskOriginal] has no record on it!"))
..()
/obj/item/disk/holodisk/proc/build_record()
record = new
var/list/lines = splittext(preset_record_text,"\n")
for(var/line in lines)
var/prepared_line = trim(line)
if(!length(prepared_line))
continue
var/splitpoint = findtext(prepared_line," ")
if(!splitpoint)
continue
var/command = copytext(prepared_line, 1, splitpoint)
var/value = copytext(prepared_line, splitpoint + length(prepared_line[splitpoint]))
switch(command)
if("DELAY")
var/delay_value = text2num(value)
if(!delay_value)
continue
record.entries += list(list(HOLORECORD_DELAY,delay_value))
if("NAME")
if(!record.caller_name)
record.caller_name = value
else
record.entries += list(list(HOLORECORD_RENAME,value))
if("SAY")
record.entries += list(list(HOLORECORD_SAY,value))
if("SOUND")
record.entries += list(list(HOLORECORD_SOUND,value))
if("LANGUAGE")
var/lang_type = text2path(value)
if(ispath(lang_type,/datum/language))
record.entries += list(list(HOLORECORD_LANGUAGE,lang_type))
if("PRESET")
var/preset_type = text2path(value)
if(ispath(preset_type,/datum/preset_holoimage))
record.entries += list(list(HOLORECORD_PRESET,preset_type))
if(!preset_image_type)
record.caller_image = image('icons/mob/simple/animal.dmi',"old")
else
var/datum/preset_holoimage/H = new preset_image_type
record.caller_image = H.build_image()
//These build caller image from outfit and some additional data, for use by mappers for ruin holorecords
/datum/preset_holoimage
var/nonhuman_mobtype //Fill this if you just want something nonhuman
var/outfit_type
var/species_type = /datum/species/human
/datum/preset_holoimage/proc/build_image()
if(nonhuman_mobtype)
var/mob/living/L = nonhuman_mobtype
. = image(initial(L.icon),initial(L.icon_state))
else
var/mob/living/carbon/human/dummy/mannequin = generate_or_wait_for_human_dummy("HOLODISK_PRESET")
if(species_type)
mannequin.set_species(species_type)
if(outfit_type)
mannequin.equipOutfit(outfit_type,TRUE)
mannequin.setDir(SOUTH)
. = image(mannequin)
unset_busy_human_dummy("HOLODISK_PRESET")
/datum/preset_holoimage/clown
outfit_type = /datum/outfit/job/clown
/datum/preset_holoimage/engineer
outfit_type = /datum/outfit/job/engineer
/datum/preset_holoimage/corgi
nonhuman_mobtype = /mob/living/basic/pet/dog/corgi
/datum/preset_holoimage/engineer/mod
outfit_type = /datum/outfit/job/engineer/mod
/datum/preset_holoimage/engineer/ce
outfit_type = /datum/outfit/job/ce
/datum/preset_holoimage/engineer/ce/mod
outfit_type = /datum/outfit/job/ce/mod
/datum/preset_holoimage/engineer/atmos
outfit_type = /datum/outfit/job/atmos
/datum/preset_holoimage/engineer/atmos/mod
outfit_type = /datum/outfit/job/atmos/mod
/datum/preset_holoimage/researcher
outfit_type = /datum/outfit/job/scientist
/datum/preset_holoimage/captain
outfit_type = /datum/outfit/job/captain
/datum/preset_holoimage/nanotrasenprivatesecurity
outfit_type = /datum/outfit/nanotrasensoldiercorpse
/datum/preset_holoimage/hivebot
nonhuman_mobtype = /mob/living/simple_animal/hostile/hivebot
/datum/preset_holoimage/ai
nonhuman_mobtype = /mob/living/silicon/ai
/datum/preset_holoimage/robot
nonhuman_mobtype = /mob/living/silicon/robot
/obj/item/disk/holodisk/example
preset_image_type = /datum/preset_holoimage/clown
preset_record_text = {"
NAME Clown
DELAY 10
SAY Why did the chaplain cross the maint ?
DELAY 20
SAY He wanted to get to the other side!
SOUND clownstep
DELAY 30
LANGUAGE /datum/language/narsie
SAY Helped him get there!
DELAY 10
SAY ALSO IM SECRETLY A GORILLA
DELAY 10
PRESET /datum/preset_holoimage/gorilla
NAME Gorilla
LANGUAGE /datum/language/common
SAY OOGA
DELAY 20"}
/obj/item/disk/holodisk/donutstation/whiteship
name = "Blackbox Print-out #DS024"
desc = "A holodisk containing the last viable recording of DS024's blackbox."
preset_image_type = /datum/preset_holoimage/engineer/ce
preset_record_text = {"
NAME Geysr Shorthalt
SAY Engine renovations complete and the ships been loaded. We all ready?
DELAY 25
PRESET /datum/preset_holoimage/engineer
NAME Jacob Ullman
SAY Lets blow this popsicle stand of a station.
DELAY 20
PRESET /datum/preset_holoimage/engineer/atmos
NAME Lindsey Cuffler
SAY Uh, sir? Shouldn't we call for a secondary shuttle? The bluespace drive on this thing made an awfully weird noise when we jumped here..
DELAY 30
PRESET /datum/preset_holoimage/engineer/ce
NAME Geysr Shorthalt
SAY Pah! Ship techie at the dock said to give it a good few kicks if it started acting up, let me just..
DELAY 25
SOUND punch
SOUND sparks
DELAY 10
SOUND punch
SOUND sparks
DELAY 10
SOUND punch
SOUND sparks
SOUND warpspeed
DELAY 15
PRESET /datum/preset_holoimage/engineer/atmos
NAME Lindsey Cuffler
SAY Uhh.. is it supposed to be doing that??
DELAY 15
PRESET /datum/preset_holoimage/engineer/ce
NAME Geysr Shorthalt
SAY See? Working as intended. Now, are we all ready?
DELAY 10
PRESET /datum/preset_holoimage/engineer
NAME Jacob Ullman
SAY Is it supposed to be glowing like that?
DELAY 20
SOUND explosion
"}
/obj/item/disk/holodisk/ruin/snowengieruin
name = "Blackbox Print-out #EB412"
desc = "A holodisk containing the last moments of EB412. There's a bloody fingerprint on it."
preset_image_type = /datum/preset_holoimage/engineer
preset_record_text = {"
NAME Dave Tundrale
SAY Maria, how's Build?
DELAY 10
NAME Maria Dell
PRESET /datum/preset_holoimage/engineer/atmos
SAY It's fine, don't worry. I've got Plastic on it. And frankly, i'm kinda busy with, the, uhhm, incinerator.
DELAY 30
NAME Dave Tundrale
PRESET /datum/preset_holoimage/engineer
SAY Aight, wonderful. The science mans been kinda shit though. No RCDs-
DELAY 20
NAME Maria Dell
PRESET /datum/preset_holoimage/engineer/atmos
SAY Enough about your RCDs. They're not even that important, just bui-
DELAY 15
SOUND explosion
DELAY 10
SAY Oh, shit!
DELAY 10
PRESET /datum/preset_holoimage/engineer/atmos/mod
LANGUAGE /datum/language/narsie
NAME Unknown
SAY RISE, MY LORD!!
DELAY 10
LANGUAGE /datum/language/common
NAME Plastic
PRESET /datum/preset_holoimage/engineer/mod
SAY Fuck, fuck, fuck!
DELAY 20
NAME Maria Dell
PRESET /datum/preset_holoimage/engineer/atmos
SAY GEORGE, WAIT-
DELAY 10
PRESET /datum/preset_holoimage/corgi
NAME Blackbox Automated Message
SAY Connection lost. Dumping audio logs to disk.
DELAY 50"}
/obj/item/disk/holodisk/ruin/space/travelers_rest
name = "Owner's memo"
desc = "A holodisk containing a small memo from the previous owner, addressed to someone else."
preset_image_type = /datum/preset_holoimage/engineer/atmos
preset_record_text = {"
NAME Space Adventurer
SOUND PING
DELAY 20
SAY Hey, I left you this message for when you come back.
DELAY 50
SAY I picked up an emergency signal from a freighter and I'm going there to search for some goodies.
DELAY 50
SAY You can crash here if you need to, but make sure to check the anchor cables before you leave.
DELAY 50
SAY If you don't, this thing might drift off into space.
DELAY 50
SAY Then some weirdo could find it and potentially claim it as their own.
DELAY 50
SAY Anyway, gotta go, see ya!
DELAY 40
SOUND sparks
"}