Files
Bubberstation/code/game/objects/items/tools/wirecutters.dm
SkyratBot 011fefdd81 [MIRROR] Refactors armor into dedicated subtypes [MDB IGNORE] (#18291)
* Refactors armor into dedicated subtypes

* start

* most tg things

* pain (#18584)

* shit

* non-mod changes

* compile

Co-authored-by: John Doe <gamingskeleton3@gmail.com>

* #18291

* compile fix

* ???

Co-authored-by: Zephyr <12817816+ZephyrTFA@users.noreply.github.com>
Co-authored-by: John Doe <gamingskeleton3@gmail.com>
Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>
2023-01-07 20:06:16 -08:00

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/obj/item/wirecutters
name = "wirecutters"
desc = "This cuts wires."
icon = 'icons/obj/tools.dmi'
icon_state = "cutters_map"
worn_icon_state = "cutters"
inhand_icon_state = "cutters"
lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi'
greyscale_config = /datum/greyscale_config/wirecutters
greyscale_config_belt = /datum/greyscale_config/wirecutters_belt_overlay
greyscale_config_inhand_left = /datum/greyscale_config/wirecutter_inhand_left
greyscale_config_inhand_right = /datum/greyscale_config/wirecutter_inhand_right
flags_1 = CONDUCT_1
slot_flags = ITEM_SLOT_BELT
force = 6
throw_speed = 3
throw_range = 7
w_class = WEIGHT_CLASS_SMALL
custom_materials = list(/datum/material/iron=80)
attack_verb_continuous = list("pinches", "nips")
attack_verb_simple = list("pinch", "nip")
hitsound = 'sound/items/wirecutter.ogg'
usesound = 'sound/items/wirecutter.ogg'
drop_sound = 'sound/items/handling/wirecutter_drop.ogg'
pickup_sound = 'sound/items/handling/wirecutter_pickup.ogg'
tool_behaviour = TOOL_WIRECUTTER
toolspeed = 1
armor_type = /datum/armor/item_wirecutters
/// If the item should be assigned a random color
var/random_color = TRUE
/// List of possible random colors
var/static/list/wirecutter_colors = list(
COLOR_TOOL_BLUE,
COLOR_TOOL_RED,
COLOR_TOOL_PINK,
COLOR_TOOL_BROWN,
COLOR_TOOL_GREEN,
COLOR_TOOL_CYAN,
COLOR_TOOL_YELLOW,
)
/datum/armor/item_wirecutters
fire = 50
acid = 30
/obj/item/wirecutters/Initialize(mapload)
if(random_color)
set_greyscale(colors = list(pick(wirecutter_colors)))
AddElement(/datum/element/falling_hazard, damage = force, wound_bonus = wound_bonus, hardhat_safety = TRUE, crushes = FALSE, impact_sound = hitsound)
return ..()
/obj/item/wirecutters/attack(mob/living/carbon/attacked_carbon, mob/user)
if(istype(attacked_carbon) && attacked_carbon.handcuffed && istype(attacked_carbon.handcuffed, /obj/item/restraints/handcuffs/cable))
user.visible_message(span_notice("[user] cuts [attacked_carbon]'s restraints with [src]!"))
qdel(attacked_carbon.handcuffed)
return
return ..()
/obj/item/wirecutters/suicide_act(mob/living/user)
user.visible_message(span_suicide("[user] is cutting at [user.p_their()] arteries with [src]! It looks like [user.p_theyre()] trying to commit suicide!"))
playsound(loc, usesound, 50, TRUE, -1)
return BRUTELOSS
/obj/item/wirecutters/abductor//SKYRAT EDIT - ICON OVERRIDEN BY AESTHETICS - SEE MODULE
name = "alien wirecutters"
desc = "Extremely sharp wirecutters, made out of a silvery-green metal."
icon = 'icons/obj/abductor.dmi'
custom_materials = list(/datum/material/iron = 5000, /datum/material/silver = 2500, /datum/material/plasma = 1000, /datum/material/titanium = 2000, /datum/material/diamond = 2000)
icon_state = "cutters"
toolspeed = 0.1
random_color = FALSE
/obj/item/wirecutters/cyborg//SKYRAT EDIT - ICON OVERRIDEN BY AESTHETICS - SEE MODULE
name = "powered wirecutters"
desc = "Cuts wires with the power of ELECTRICITY. Faster than normal wirecutters."
icon = 'modular_skyrat/modules/fixing_missing_icons/items_cyborg.dmi' //skyrat edit
icon_state = "wirecutters_cyborg"
worn_icon_state = "cutters"
toolspeed = 0.5
random_color = FALSE