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* Adds the Cursed quirk * Update negative_quirks.dm Co-authored-by: Jeremiah <42397676+jlsnow301@users.noreply.github.com> Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>
76 lines
2.6 KiB
Plaintext
76 lines
2.6 KiB
Plaintext
#define COUPON_OMEN "omen"
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/obj/item/coupon
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name = "coupon"
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desc = "It doesn't matter if you didn't want it before, what matters now is that you've got a coupon for it!"
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icon_state = "data_1"
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icon = 'icons/obj/card.dmi'
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item_flags = NOBLUDGEON
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w_class = WEIGHT_CLASS_TINY
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var/datum/supply_pack/discounted_pack
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var/discount_pct_off = 0.05
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var/obj/machinery/computer/cargo/inserted_console
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/// Choose what our prize is :D
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/obj/item/coupon/proc/generate(rig_omen=FALSE)
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discounted_pack = pick(subtypesof(/datum/supply_pack/goody))
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var/list/chances = list("0.10" = 4, "0.15" = 8, "0.20" = 10, "0.25" = 8, "0.50" = 4, COUPON_OMEN = 1)
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if(rig_omen)
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discount_pct_off = COUPON_OMEN
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else
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discount_pct_off = pick_weight(chances)
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if(discount_pct_off != COUPON_OMEN)
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discount_pct_off = text2num(discount_pct_off)
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name = "coupon - [round(discount_pct_off * 100)]% off [initial(discounted_pack.name)]"
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return
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name = "coupon - fuck you"
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desc = "The small text reads, 'You will be slaughtered'... That doesn't sound right, does it?"
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if(!ismob(loc))
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return FALSE
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var/mob/cursed = loc
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to_chat(cursed, span_warning("The coupon reads '<b>fuck you</b>' in large, bold text... is- is that a prize, or?"))
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if(!cursed.GetComponent(/datum/component/omen))
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cursed.AddComponent(/datum/component/omen)
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return TRUE
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if(HAS_TRAIT(cursed, TRAIT_CURSED))
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to_chat(cursed, span_warning("What a horrible night... To have a curse!"))
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addtimer(CALLBACK(src, PROC_REF(curse_heart), cursed), 5 SECONDS, TIMER_UNIQUE | TIMER_STOPPABLE)
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/// Play stupid games, win stupid prizes
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/obj/item/coupon/proc/curse_heart(mob/living/cursed)
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if(!iscarbon(cursed))
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cursed.gib()
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return TRUE
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var/mob/living/carbon/player = cursed
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INVOKE_ASYNC(player, TYPE_PROC_REF(/mob, emote), "scream")
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to_chat(player, span_mind_control("What could that coupon mean?"))
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to_chat(player, span_userdanger("...The suspense is killing you!"))
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player.set_heartattack(status = TRUE)
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/obj/item/coupon/attack_atom(obj/O, mob/living/user, params)
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if(!istype(O, /obj/machinery/computer/cargo))
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return ..()
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if(discount_pct_off == COUPON_OMEN)
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to_chat(user, span_warning("\The [O] validates the coupon as authentic, but refuses to accept it..."))
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O.say("Coupon fulfillment already in progress...")
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return
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inserted_console = O
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LAZYADD(inserted_console.loaded_coupons, src)
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inserted_console.say("Coupon for [initial(discounted_pack.name)] applied!")
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forceMove(inserted_console)
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/obj/item/coupon/Destroy()
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if(inserted_console)
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LAZYREMOVE(inserted_console.loaded_coupons, src)
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inserted_console = null
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. = ..()
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#undef COUPON_OMEN
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