mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2025-12-29 19:11:51 +00:00
* Recolors and fixes holodeck chess board, fixes error on white king's description (#73886) ## About The Pull Request In a chess board, the white pieces occupy the 1-2 squares, while the black pieces occupy the 7-8 squares. This was reversed in space chess, with the white pieces being on black's position and vice versa. I changed the colors of the board as well, to make it nicer to the eye (and also occupying full tiles since the old version used the regular 4 square tiles). This accompanied by switching the carpet to wood for a more aesthetically pleasing view (esp since carpets look ugly in that shape). I made the names of the chess pieces lowercase to make it consistent ("That's a Black Pawn." -> "That's a black pawn.") and fixed the white king's description. All in all, the chess board looks like this now.  ## Why It's Good For The Game     ## Changelog 🆑 qol: Holodeck space chess board is more pleasing to look at. fix: Fixes holodeck space chess pieces being reversed. spellcheck: Fixed white king's description saying it moves any tile in one direction. /🆑 * Recolors and fixes holodeck chess board, fixes error on white king's description --------- Co-authored-by: SgtHunk <68669754+SgtHunk@users.noreply.github.com>
207 lines
5.4 KiB
Plaintext
207 lines
5.4 KiB
Plaintext
/turf/open/floor/holofloor
|
|
icon_state = "floor"
|
|
holodeck_compatible = TRUE
|
|
thermal_conductivity = 0
|
|
flags_1 = NONE
|
|
var/direction = SOUTH
|
|
|
|
/turf/open/floor/holofloor/attackby(obj/item/I, mob/living/user)
|
|
return // HOLOFLOOR DOES NOT GIVE A FUCK
|
|
|
|
/turf/open/floor/holofloor/tool_act(mob/living/user, obj/item/I, tool_type)
|
|
return
|
|
|
|
/turf/open/floor/holofloor/burn_tile()
|
|
return //you can't burn a hologram!
|
|
|
|
/turf/open/floor/holofloor/break_tile()
|
|
return //you can't break a hologram!
|
|
|
|
/turf/open/floor/holofloor/plating
|
|
name = "holodeck projector floor"
|
|
icon_state = "engine"
|
|
|
|
/turf/open/floor/holofloor/chapel
|
|
name = "chapel floor"
|
|
icon_state = "chapel"
|
|
|
|
/turf/open/floor/holofloor/chapel/bottom_left
|
|
direction = WEST
|
|
|
|
/turf/open/floor/holofloor/chapel/top_right
|
|
direction = EAST
|
|
|
|
/turf/open/floor/holofloor/chapel/bottom_right
|
|
|
|
/turf/open/floor/holofloor/chapel/top_left
|
|
direction = NORTH
|
|
|
|
/turf/open/floor/holofloor/chapel/Initialize(mapload)
|
|
. = ..()
|
|
if (direction != SOUTH)
|
|
setDir(direction)
|
|
|
|
/turf/open/floor/holofloor/white
|
|
name = "white floor"
|
|
icon_state = "white"
|
|
|
|
/turf/open/floor/holofloor/pure_white
|
|
name = "white floor"
|
|
desc = "Hey look, it's the inside of a greytiders mind!"
|
|
icon_state = "pure_white"
|
|
|
|
/turf/open/floor/holofloor/plating/burnmix
|
|
name = "burn-mix floor"
|
|
initial_gas_mix = BURNMIX_ATMOS
|
|
|
|
/turf/open/floor/holofloor/grass
|
|
gender = PLURAL
|
|
name = "lush grass"
|
|
desc = "Looking at the lushious field, you suddenly feel homesick."
|
|
icon_state = "grass0"
|
|
bullet_bounce_sound = null
|
|
tiled_dirt = FALSE
|
|
|
|
/turf/open/floor/holofloor/grass/Initialize(mapload)
|
|
. = ..()
|
|
icon_state = "grass[rand(0,3)]"
|
|
|
|
/turf/open/floor/holofloor/beach
|
|
gender = PLURAL
|
|
name = "sand"
|
|
desc = "This is better than a vacation, since you're still getting paid."
|
|
icon = 'icons/misc/beach.dmi'
|
|
icon_state = "sand"
|
|
bullet_bounce_sound = null
|
|
tiled_dirt = FALSE
|
|
|
|
/turf/open/floor/holofloor/beach/coast_t
|
|
gender = NEUTER
|
|
name = "coastline"
|
|
icon_state = "sandwater_t"
|
|
|
|
/turf/open/floor/holofloor/beach/coast_b
|
|
gender = NEUTER
|
|
name = "coastline"
|
|
icon_state = "sandwater_b"
|
|
|
|
/turf/open/floor/holofloor/beach/water
|
|
name = "water"
|
|
desc = "Gives the impression you can walk on water. Chaplains love it."
|
|
icon_state = "water"
|
|
bullet_sizzle = TRUE
|
|
|
|
/turf/open/floor/holofloor/asteroid
|
|
gender = PLURAL
|
|
name = "asteroid sand"
|
|
desc = "The sand crunches beneath your feet, though it feels soft to the touch."
|
|
icon_state = "asteroid"
|
|
tiled_dirt = FALSE
|
|
|
|
/turf/open/floor/holofloor/asteroid/Initialize(mapload)
|
|
icon_state = "asteroid[rand(0, 12)]"
|
|
. = ..()
|
|
|
|
/turf/open/floor/holofloor/basalt
|
|
gender = PLURAL
|
|
name = "basalt"
|
|
desc = "You still feel hot, despite the cool walls of the holodeck."
|
|
icon_state = "basalt0"
|
|
tiled_dirt = FALSE
|
|
|
|
/turf/open/floor/holofloor/basalt/Initialize(mapload)
|
|
. = ..()
|
|
if(prob(15))
|
|
icon_state = "basalt[rand(0, 12)]"
|
|
set_basalt_light(src)
|
|
|
|
/turf/open/floor/holofloor/space
|
|
name = "\proper space"
|
|
desc = "Space-looking floor. Thankfully, the deadly aspects of space are not emulated here."
|
|
icon = 'icons/turf/space.dmi'
|
|
icon_state = "space"
|
|
plane = PLANE_SPACE
|
|
|
|
/turf/open/floor/holofloor/hyperspace
|
|
name = "\proper hyperspace"
|
|
desc = "Gives the impression of moving at hyper-speed, without moving. May induce motion sickness."
|
|
icon = 'icons/turf/space.dmi'
|
|
icon_state = "speedspace_ns_1"
|
|
bullet_bounce_sound = null
|
|
tiled_dirt = FALSE
|
|
|
|
/turf/open/floor/holofloor/hyperspace/Initialize(mapload)
|
|
icon_state = "speedspace_ns_[(x + 5*y + (y%2+1)*7)%15+1]"
|
|
. = ..()
|
|
|
|
/turf/open/floor/holofloor/hyperspace/ns/Initialize(mapload)
|
|
. = ..()
|
|
icon_state = "speedspace_ns_[(x + 5*y + (y%2+1)*7)%15+1]"
|
|
|
|
/turf/open/floor/holofloor/carpet
|
|
name = "carpet"
|
|
desc = "Electrically inviting."
|
|
icon = 'icons/turf/floors/carpet.dmi'
|
|
icon_state = "carpet-255"
|
|
base_icon_state = "carpet"
|
|
floor_tile = /obj/item/stack/tile/carpet
|
|
smoothing_flags = SMOOTH_BITMASK
|
|
smoothing_groups = SMOOTH_GROUP_TURF_OPEN + SMOOTH_GROUP_CARPET
|
|
canSmoothWith = SMOOTH_GROUP_CARPET
|
|
bullet_bounce_sound = null
|
|
tiled_dirt = FALSE
|
|
|
|
/turf/open/floor/holofloor/carpet/Initialize(mapload)
|
|
. = ..()
|
|
addtimer(CALLBACK(src, TYPE_PROC_REF(/atom/, update_appearance)), 1)
|
|
|
|
/turf/open/floor/holofloor/carpet/update_icon(updates=ALL)
|
|
. = ..()
|
|
if((updates & UPDATE_SMOOTHING) && overfloor_placed && smoothing_flags & (SMOOTH_CORNERS|SMOOTH_BITMASK))
|
|
QUEUE_SMOOTH(src)
|
|
|
|
/turf/open/floor/holofloor/wood
|
|
icon_state = "wood"
|
|
desc = "Makes you feel at home."
|
|
tiled_dirt = FALSE
|
|
|
|
/turf/open/floor/holofloor/snow
|
|
gender = PLURAL
|
|
name = "snow"
|
|
desc = "The puffy snow clumps together to make a solid-looking floor, though it sinks beneath your feet."
|
|
icon = 'icons/turf/snow.dmi'
|
|
icon_state = "snow"
|
|
slowdown = 2
|
|
bullet_sizzle = TRUE
|
|
bullet_bounce_sound = null
|
|
tiled_dirt = FALSE
|
|
|
|
/turf/open/floor/holofloor/snow/cold
|
|
initial_gas_mix = "nob=7500;TEMP=2.7"
|
|
|
|
/turf/open/floor/holofloor/dark
|
|
icon_state = "darkfull"
|
|
desc = "The surrounding enviroment is so dark you can hardly see yourself."
|
|
|
|
/turf/open/floor/holofloor/stairs
|
|
name = "stairs"
|
|
icon_state = "stairs"
|
|
tiled_dirt = FALSE
|
|
|
|
/turf/open/floor/holofloor/stairs/left
|
|
icon_state = "stairs-l"
|
|
|
|
/turf/open/floor/holofloor/stairs/medium
|
|
icon_state = "stairs-m"
|
|
|
|
/turf/open/floor/holofloor/stairs/right
|
|
icon_state = "stairs-r"
|
|
|
|
/turf/open/floor/holofloor/chess_white
|
|
icon_state = "white_large"
|
|
color = "#eeeed2"
|
|
|
|
/turf/open/floor/holofloor/chess_black
|
|
icon_state = "white_large"
|
|
color = "#93b570"
|