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* Refactors Suiciding Variable Into Trait * suicide * https://github.com/tgstation/tgstation/pull/72919 MISSED IRROR * better suicide handling --------- Co-authored-by: san7890 <the@san7890.com> Co-authored-by: lessthnthree <three@lessthanthree.dk> Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
90 lines
3.4 KiB
Plaintext
90 lines
3.4 KiB
Plaintext
/obj/item/organ/internal/zombie_infection
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name = "festering ooze"
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desc = "A black web of pus and viscera."
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zone = BODY_ZONE_HEAD
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slot = ORGAN_SLOT_ZOMBIE
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icon_state = "blacktumor"
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var/causes_damage = TRUE
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var/datum/species/old_species = /datum/species/human
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var/living_transformation_time = 30
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var/converts_living = FALSE
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var/revive_time_min = 450
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var/revive_time_max = 700
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var/timer_id
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/obj/item/organ/internal/zombie_infection/Initialize(mapload)
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. = ..()
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if(iscarbon(loc))
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Insert(loc)
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GLOB.zombie_infection_list += src
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/obj/item/organ/internal/zombie_infection/Destroy()
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GLOB.zombie_infection_list -= src
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. = ..()
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/obj/item/organ/internal/zombie_infection/Insert(mob/living/carbon/M, special = FALSE, drop_if_replaced = TRUE)
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. = ..()
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START_PROCESSING(SSobj, src)
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/obj/item/organ/internal/zombie_infection/Remove(mob/living/carbon/M, special = FALSE)
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. = ..()
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STOP_PROCESSING(SSobj, src)
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if(iszombie(M) && old_species && !special && !QDELETED(src))
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M.set_species(old_species)
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if(timer_id)
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deltimer(timer_id)
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/obj/item/organ/internal/zombie_infection/on_find(mob/living/finder)
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to_chat(finder, "<span class='warning'>Inside the head is a disgusting black \
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web of pus and viscera, bound tightly around the brain like some \
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biological harness.</span>")
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/obj/item/organ/internal/zombie_infection/process(delta_time, times_fired)
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if(!owner)
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return
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if(!(src in owner.organs))
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Remove(owner)
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if(owner.mob_biotypes & MOB_MINERAL)//does not process in inorganic things
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return
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if (causes_damage && !iszombie(owner) && owner.stat != DEAD)
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owner.adjustToxLoss(0.5 * delta_time)
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if (DT_PROB(5, delta_time))
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to_chat(owner, span_danger("You feel sick..."))
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if(timer_id || HAS_TRAIT(owner, TRAIT_SUICIDED) || !owner.getorgan(/obj/item/organ/internal/brain))
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return
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if(owner.stat != DEAD && !converts_living)
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return
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if(!iszombie(owner))
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to_chat(owner, "<span class='cultlarge'>You can feel your heart stopping, but something isn't right... \
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life has not abandoned your broken form. You can only feel a deep and immutable hunger that \
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not even death can stop, you will rise again!</span>")
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var/revive_time = rand(revive_time_min, revive_time_max)
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var/flags = TIMER_STOPPABLE
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timer_id = addtimer(CALLBACK(src, PROC_REF(zombify), owner), revive_time, flags)
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/obj/item/organ/internal/zombie_infection/proc/zombify(mob/living/carbon/target)
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timer_id = null
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if(!converts_living && owner.stat != DEAD)
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return
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if(!iszombie(owner))
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old_species = owner.dna.species.type
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target.set_species(/datum/species/zombie/infectious)
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var/stand_up = (target.stat == DEAD) || (target.stat == UNCONSCIOUS)
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//Fully heal the zombie's damage the first time they rise
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if(!target.heal_and_revive(0, span_danger("[target] suddenly convulses, as [target.p_they()][stand_up ? " stagger to [target.p_their()] feet and" : ""] gain a ravenous hunger in [target.p_their()] eyes!")))
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return
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to_chat(target, span_alien("You HUNGER!"))
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to_chat(target, span_alertalien("You are now a zombie! Do not seek to be cured, do not help any non-zombies in any way, do not harm your zombie brethren and spread the disease by killing others. You are a creature of hunger and violence."))
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playsound(target, 'sound/hallucinations/far_noise.ogg', 50, 1)
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target.do_jitter_animation(living_transformation_time)
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target.Stun(living_transformation_time)
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/obj/item/organ/internal/zombie_infection/nodamage
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causes_damage = FALSE
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