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## About The Pull Request Mostly did this for my own sanity in trying to find stuff that's mixed together in a blob of a subcategory (or completely not in one like the grinder). This primarily affected the Cybernetics and implants as a whole but touches some engineering stuff as well. I sort of universalized the code to make it easier to visually adjust things - i didnt touch existing stuff that i didnt need too however but if we want that i can do that.  If you see any verbiage changes/category changes or want more broken down (Security and Engineering have some i think that could be broken apart i just couldnt think of the best way) let me know ## Why It's Good For The Game Making things uniform across the board in appearance makes it easier for people to find things, Now finding the organ you want will quickly show the most advanced one you have for example. <details> <Summary>Some Screenshots of the new look</Summary> Cyber Organs are now tiered based on their coding (Ears are oddly named and i was thinking of fixing it to match but wanted input there)  The grinder now doesnt float in no-mans land at the top of protolathes  Electronics and Construction assemblies are segregated  Gas filters are no longer gas tanks and are just equipment now  </details> ## Changelog :cl:Zergspower qol: Protolathes and the like had their printable items categorized further fix: fixes a few uncategorized items in protolathes and the like refactor: Cleaner techweb code with more categories to break apart individual printable items at proto/mech fabs /🆑