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41ccb4ee8ced6e4a95e350c4e4b7549860b5949d
Bubberstation/code/game/objects/effects/decals
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SkyratBot a94325afe4 [MIRROR] Replacing more C-style for loops with the faster, traditional ones. [MDB IGNORE] (#9560)
* Replacing more C-style for loops with the faster, traditional ones. (#62908)

* Replacing more C-style for loops with the faster, traditional ones.

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
2021-11-19 20:37:13 +00:00
..
cleanable
[MIRROR] Replacing more C-style for loops with the faster, traditional ones. [MDB IGNORE] (#9560)
2021-11-19 20:37:13 +00:00
turfdecal
[MIRROR] every case of initialize that should have mapload, does (#8374)
2021-09-24 23:07:53 +01:00
cleanable.dm
[MIRROR] Makes turfs persist their signals, uses this to optimize connect_loc (#6465)
2021-06-23 04:23:48 +01:00
crayon.dm
[MIRROR] Del The World: Unit testing for hard deletes (#7589)
2021-08-17 18:58:57 +01:00
decal.dm
[MIRROR] every case of initialize that should have mapload, does (#8374)
2021-09-24 23:07:53 +01:00
misc.dm
[MIRROR] big connect_loc fix. teleporters dont cause runtimes and movables registered to things entering their turf no longer have themselves entering their turf sent to them (#5681)
2021-05-14 15:37:37 +01:00
remains.dm
[MIRROR] Refactors most spans into span procs (#6315)
2021-06-16 00:24:49 +01:00
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