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## About The Pull Request This won't actually do anything on live, since those are all set to UTC±0 currently Pins logging and IC uses of time2text to UTC±0 instead of using the system timezone (byond default) Timezones not being set to utc0 caused issues before (and is again) All timezones are now passed explicitly to make it more likely it's cargo culted properly at least Deletes worldtime2text cus it was gameTimestamp default args ## Why It's Good For The Game Server timezone changes probably shouldn't affect logging, round times, file hashes, IC time, when you caught fish, etc ## Changelog 🆑 refactor: Logging and IC timestamps will now always use UTC±0 and not be affected by server system timezone changes fix: Station and round times will not longer be incorrect if the system timezone is not UTC±0 /🆑 --------- Co-authored-by: TiviPlus <572233640+TiviPlus@users.noreply.com>
141 lines
4.9 KiB
Plaintext
141 lines
4.9 KiB
Plaintext
/// Returns UTC timestamp with the specifified format and optionally deciseconds
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/proc/time_stamp(format = "hh:mm:ss", show_ds)
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var/time_string = time2text(world.timeofday, format, TIMEZONE_UTC)
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return show_ds ? "[time_string]:[world.timeofday % 10]" : time_string
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/// Returns timestamp since the server started, for use with world.time
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/proc/gameTimestamp(format = "hh:mm:ss", wtime=world.time)
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return time2text(wtime, format, NO_TIMEZONE)
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///returns the current IC station time in a world.time format
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/proc/station_time(display_only = FALSE, wtime=world.time)
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return ((((wtime - SSticker.round_start_time) * SSticker.station_time_rate_multiplier) + SSticker.gametime_offset) % 864000) - (display_only? GLOB.timezoneOffset : 0)
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///returns the current IC station time in a human readable format
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/proc/station_time_timestamp(format = "hh:mm:ss", wtime)
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return time2text(station_time(TRUE, wtime), format, NO_TIMEZONE)
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/proc/station_time_debug(force_set)
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if(isnum(force_set))
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SSticker.gametime_offset = force_set
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return
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SSticker.gametime_offset = rand(0, 864000) //hours in day * minutes in hour * seconds in minute * deciseconds in second
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if(prob(50))
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SSticker.gametime_offset = FLOOR(SSticker.gametime_offset, 3600)
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else
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SSticker.gametime_offset = CEILING(SSticker.gametime_offset, 3600)
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///returns timestamp in a sql and a not-quite-compliant ISO 8601 friendly format. Do not use for SQL, use NOW() instead
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/proc/ISOtime(timevar)
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return time2text(timevar || world.timeofday, "YYYY-MM-DD hh:mm:ss", world.timezone)
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GLOBAL_VAR_INIT(midnight_rollovers, 0)
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GLOBAL_VAR_INIT(rollovercheck_last_timeofday, 0)
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/proc/update_midnight_rollover()
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if (world.timeofday < GLOB.rollovercheck_last_timeofday) //TIME IS GOING BACKWARDS!
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GLOB.midnight_rollovers++
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GLOB.rollovercheck_last_timeofday = world.timeofday
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return GLOB.midnight_rollovers
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///Returns a string day as an integer in ISO format 1 (Monday) - 7 (Sunday)
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/proc/weekday_to_iso(ddd)
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switch (ddd)
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if (MONDAY)
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return 1
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if (TUESDAY)
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return 2
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if (WEDNESDAY)
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return 3
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if (THURSDAY)
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return 4
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if (FRIDAY)
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return 5
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if (SATURDAY)
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return 6
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if (SUNDAY)
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return 7
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///Returns an integer in ISO format 1 (Monday) - 7 (Sunday) as a string day
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/proc/iso_to_weekday(ddd)
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switch (ddd)
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if (1)
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return MONDAY
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if (2)
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return TUESDAY
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if (3)
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return WEDNESDAY
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if (4)
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return THURSDAY
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if (5)
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return FRIDAY
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if (6)
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return SATURDAY
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if (7)
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return SUNDAY
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/// Returns the day (mon, tues, wen...) in number format, 1 (monday) - 7 (sunday) from the passed in date (year, month, day)
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/// All inputs are expected indexed at 1
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/proc/day_of_month(year, month, day)
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// https://en.wikipedia.org/wiki/Zeller%27s_congruence
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var/m = month < 3 ? month + 12 : month // month (march = 3, april = 4...february = 14)
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var/K = year % 100 // year of century
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var/J = round(year / 100) // zero-based century
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// day 0-6 saturday to friday:
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var/h = (day + round(13 * (m + 1) / 5) + K + round(K / 4) + round(J / 4) - 2 * J) % 7
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//convert to ISO 1-7 monday first format
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return ((h + 5) % 7) + 1
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/proc/first_day_of_month(year, month)
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return day_of_month(year, month, 1)
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//Takes a value of time in deciseconds.
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//Returns a text value of that number in hours, minutes, or seconds.
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/proc/DisplayTimeText(time_value, round_seconds_to = 0.1)
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var/second = FLOOR(time_value * 0.1, round_seconds_to)
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if(!second)
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return "right now"
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if(second < 60)
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return "[second] second[(second != 1)? "s":""]"
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var/minute = FLOOR(second / 60, 1)
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second = FLOOR(MODULUS(second, 60), round_seconds_to)
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var/secondT
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if(second)
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secondT = " and [second] second[(second != 1)? "s":""]"
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if(minute < 60)
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return "[minute] minute[(minute != 1)? "s":""][secondT]"
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var/hour = FLOOR(minute / 60, 1)
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minute = MODULUS(minute, 60)
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var/minuteT
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if(minute)
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minuteT = " and [minute] minute[(minute != 1)? "s":""]"
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if(hour < 24)
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return "[hour] hour[(hour != 1)? "s":""][minuteT][secondT]"
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var/day = FLOOR(hour / 24, 1)
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hour = MODULUS(hour, 24)
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var/hourT
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if(hour)
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hourT = " and [hour] hour[(hour != 1)? "s":""]"
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return "[day] day[(day != 1)? "s":""][hourT][minuteT][secondT]"
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/proc/daysSince(realtimev)
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return round((world.realtime - realtimev) / (24 HOURS))
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/**
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* Converts a time expressed in deciseconds (like world.time) to the 12-hour time format.
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* the format arg is the format passed down to time2text() (e.g. "hh:mm" is hours and minutes but not seconds).
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* the timezone is the time value offset from the local time. It's to be applied outside time2text() to get the AM/PM right.
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*/
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/proc/time_to_twelve_hour(time, format = "hh:mm:ss", timezone = TIMEZONE_UTC)
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time = MODULUS(time + (timezone - GLOB.timezoneOffset) HOURS, 24 HOURS)
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var/am_pm = "AM"
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if(time > 12 HOURS)
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am_pm = "PM"
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if(time > 13 HOURS)
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time -= 12 HOURS // e.g. 4:16 PM but not 00:42 PM
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else if (time < 1 HOURS)
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time += 12 HOURS // e.g. 12.23 AM
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return "[time2text(time, format)] [am_pm]"
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