Files
Bubberstation/code/controllers/subsystem/communications.dm
SkyratBot c33061765b [MIRROR] [MDB IGNORE] BIDDLE TRAITORS - Adds progression traitors. Refactors uplink code in its entirety [MDB IGNORE] (#10620)
* [MDB IGNORE] BIDDLE TRAITORS - Adds progression traitors. Refactors uplink code in its entirety

* updates and fixes

* ffff

Co-authored-by: Watermelon914 <37270891+Watermelon914@users.noreply.github.com>
Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
2022-01-12 03:25:38 +00:00

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#define COMMUNICATION_COOLDOWN 300
#define COMMUNICATION_COOLDOWN_AI 300
SUBSYSTEM_DEF(communications)
name = "Communications"
flags = SS_NO_INIT | SS_NO_FIRE
var/silicon_message_cooldown
var/nonsilicon_message_cooldown
/datum/controller/subsystem/communications/proc/can_announce(mob/living/user, is_silicon)
if(is_silicon && silicon_message_cooldown > world.time)
. = FALSE
else if(!is_silicon && nonsilicon_message_cooldown > world.time)
. = FALSE
else
. = TRUE
/datum/controller/subsystem/communications/proc/make_announcement(mob/living/user, is_silicon, input, syndicate, list/players)
if(!can_announce(user, is_silicon))
return FALSE
if(is_silicon)
minor_announce(html_decode(input),"[user.name] Announces:", players = players)
COOLDOWN_START(src, silicon_message_cooldown, COMMUNICATION_COOLDOWN_AI)
else
priority_announce(html_decode(user.treat_message(input)), null, ANNOUNCER_CAPTAIN, "[syndicate? "Syndicate " : ""]Captain", has_important_message = TRUE, players = players)//SKYRAT EDIT CHANGE
COOLDOWN_START(src, nonsilicon_message_cooldown, COMMUNICATION_COOLDOWN)
user.log_talk(input, LOG_SAY, tag="priority announcement")
message_admins("[ADMIN_LOOKUPFLW(user)] has made a priority announcement.")
/* SKYRAT EDIT REMOVAL
/**
* Check if a mob can call an emergency meeting
*
* Should only really happen during april fools.
* Checks to see that it's been at least 5 minutes since the last emergency meeting call.
* Arguments:
* * user - Mob who called the meeting
*/
/datum/controller/subsystem/communications/proc/can_make_emergency_meeting(mob/living/user)
if(!(SSevents.holidays && SSevents.holidays[APRIL_FOOLS]))
return FALSE
else if(COOLDOWN_FINISHED(src, emergency_meeting_cooldown))
return TRUE
else
return FALSE
/**
* Call an emergency meeting
*
* Communications subsystem wrapper for the call_emergency_meeting world proc.
* Checks to make sure the proc can be called, and handles
* relevant logging and timing. See that proc definition for more detail.
* Arguments:
* * user - Mob who called the meeting
*/
/datum/controller/subsystem/communications/proc/emergency_meeting(mob/living/user)
if(!can_make_emergency_meeting(user))
return FALSE
call_emergency_meeting(user, get_area(user))
COOLDOWN_START(src, emergency_meeting_cooldown, COMMUNICATION_COOLDOWN_MEETING)
message_admins("[ADMIN_LOOKUPFLW(user)] has called an emergency meeting.")
*/
/datum/controller/subsystem/communications/proc/send_message(datum/comm_message/sending,print = TRUE,unique = FALSE)
for(var/obj/machinery/computer/communications/C in GLOB.machines)
if(!(C.machine_stat & (BROKEN|NOPOWER)) && is_station_level(C.z))
if(unique)
C.add_message(sending)
else //We copy the message for each console, answers and deletions won't be shared
var/datum/comm_message/M = new(sending.title,sending.content,sending.possible_answers.Copy())
C.add_message(M)
if(print)
var/obj/item/paper/P = new /obj/item/paper(C.loc)
P.name = "paper - '[sending.title]'"
P.info = sending.content
P.update_appearance()
#undef COMMUNICATION_COOLDOWN
#undef COMMUNICATION_COOLDOWN_AI