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* [MDB IGNORE] BIDDLE TRAITORS - Adds progression traitors. Refactors uplink code in its entirety * updates and fixes * ffff Co-authored-by: Watermelon914 <37270891+Watermelon914@users.noreply.github.com> Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
110 lines
5.2 KiB
Plaintext
110 lines
5.2 KiB
Plaintext
SUBSYSTEM_DEF(traitor)
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name = "Traitor"
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flags = SS_KEEP_TIMING
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wait = 10 SECONDS
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runlevels = RUNLEVEL_GAME | RUNLEVEL_POSTGAME
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/// A list of all uplink items mapped by type
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var/list/uplink_items_by_type = list()
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/// A list of all uplink items
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var/list/uplink_items = list()
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/// File to load configurations from.
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var/configuration_path = "config/traitor_objective.json"
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/// Global configuration data that gets applied to each objective when it is created.
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/// Basic objective format
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/// '/datum/traitor_objective/path/to/objective': {
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/// "global_progression_influence_intensity": 0
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/// }
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var/configuration_data = list()
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/// The coefficient multiplied by the current_global_progression for new joining traitors to calculate their progression
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var/newjoin_progression_coeff = 0.6
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/// The current progression that all traitors should be at in the round
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var/current_global_progression = 0
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/// The amount of deviance from the current global progression before you start getting 2x the current scaling or no scaling at all
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/// Also affects objectives, so -50% progress reduction or 50% progress boost.
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var/progression_scaling_deviance = 20 MINUTES
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/// The current uplink handlers being managed
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var/list/datum/uplink_handler/uplink_handlers = list()
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/// The current scaling per minute of progression. Has a maximum value of 1 MINUTES.
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var/current_progression_scaling = 1 MINUTES
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/// Used to handle the probability of getting an objective.
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var/datum/traitor_category_handler/category_handler
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/// The current debug handler for objectives. Used for debugging objectives
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var/datum/traitor_objective_debug/traitor_debug_panel
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/// Used by the debug menu, decides whether newly created objectives should generate progression and telecrystals. Do not modify for non-debug purposes.
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var/generate_objectives = TRUE
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/// Objectives that have been completed by type. Used for limiting objectives.
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var/list/taken_objectives_by_type = list()
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/datum/controller/subsystem/traitor/Initialize(start_timeofday)
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. = ..()
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category_handler = new()
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traitor_debug_panel = new(category_handler)
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if(fexists(configuration_path))
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var/list/data = json_decode(file2text(file(configuration_path)))
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for(var/typepath in data)
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var/actual_typepath = text2path(typepath)
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if(!actual_typepath)
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log_world("[configuration_path] has an invalid type ([typepath]) that doesn't exist in the codebase! Please correct or remove [typepath]")
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configuration_data[actual_typepath] = data[typepath]
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/datum/controller/subsystem/traitor/fire(resumed)
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var/player_count = length(GLOB.alive_player_list)
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// Has a maximum of 1 minute, however the value can be lower if there are lower players than the ideal
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// player count for a traitor to be threatening. Rounds to the nearest 10% of a minute to prevent weird
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// values from appearing in the UI. Traitor scaling multiplier bypasses the limit and only multiplies the end value.
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// from all of our calculations.
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current_progression_scaling = max(min(
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(player_count / CONFIG_GET(number/traitor_ideal_player_count)) * 1 MINUTES,
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1 MINUTES
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), 0.1 MINUTES) * CONFIG_GET(number/traitor_scaling_multiplier)
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var/progression_scaling_delta = (wait / (1 MINUTES)) * current_progression_scaling
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var/previous_global_progression = current_global_progression
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current_global_progression += progression_scaling_delta
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for(var/datum/uplink_handler/handler in uplink_handlers)
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if(!handler.has_progression || QDELETED(handler))
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uplink_handlers -= handler
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var/deviance = (previous_global_progression - handler.progression_points) / progression_scaling_deviance
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if(abs(deviance) < 0.01)
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// If deviance is less than 1%, just set them to the current global progression
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// Prevents problems with precision errors.
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handler.progression_points = current_global_progression
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else
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var/amount_to_give = progression_scaling_delta + (progression_scaling_delta * deviance)
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amount_to_give = clamp(amount_to_give, 0, progression_scaling_delta * 2)
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handler.progression_points += amount_to_give
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handler.update_objectives()
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handler.on_update()
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/datum/controller/subsystem/traitor/proc/register_uplink_handler(datum/uplink_handler/uplink_handler)
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if(!uplink_handler.has_progression)
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return
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uplink_handlers |= uplink_handler
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// An uplink handler can be registered multiple times if they get assigned to new uplinks, so
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// override is set to TRUE here because it is intentional that they could get added multiple times.
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RegisterSignal(uplink_handler, COMSIG_PARENT_QDELETING, .proc/uplink_handler_deleted, override = TRUE)
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/datum/controller/subsystem/traitor/proc/uplink_handler_deleted(datum/uplink_handler/uplink_handler)
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SIGNAL_HANDLER
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uplink_handlers -= uplink_handler
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/datum/controller/subsystem/traitor/proc/on_objective_taken(datum/traitor_objective/objective)
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if(!istype(objective))
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return
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var/datum/traitor_objective/current_type = objective.type
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while(current_type != /datum/traitor_objective)
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if(!taken_objectives_by_type[current_type])
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taken_objectives_by_type[current_type] = list(objective)
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else
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taken_objectives_by_type[current_type] += objective
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current_type = type2parent(current_type)
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/datum/controller/subsystem/traitor/proc/get_taken_count(datum/traitor_objective/objective_type)
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return length(taken_objectives_by_type[objective_type])
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