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* Overhauls discord verification system (#53289) This completely replaces the previous verification system, for one that will interoperate with a discord redbot instance that uses the cogs located at you github.com/optimumtact/orangescogs This cuts out several steps in the system, but it also leaves alone the existing notify system (which just uses a file list of discord ids) as a record of who to notify SQL changes required for the new database system Version 5.10, 7 August 2020, by oranges Changes how the discord verification process works. Adds the discord_links table, and migrates discord id entries from player table to the discord links table in a once off operation and then removes the discord id on the player table The user connects to any tg server, and uses the "Verify Discord Account" verb, this generates a six word one time use token, with a 4 hour time validity period (defined as 4 hours from the timestamp value) in the discord links table. This one time token, and the ckey of the user are stored in discord_links At this point the entire DM side is done, this is all it does * Overhauls discord verification system Co-authored-by: oranges <email@oranges.net.nz>
18 lines
674 B
Plaintext
18 lines
674 B
Plaintext
// Notify
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/datum/tgs_chat_command/notify
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name = "notify"
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help_text = "Pings the invoker when the round ends"
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/datum/tgs_chat_command/notify/Run(datum/tgs_chat_user/sender, params)
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if(!CONFIG_GET(string/chat_announce_new_game))
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return "Notifcations are currently disabled"
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for(var/member in SSdiscord.notify_members) // If they are in the list, take them out
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if(member == sender.mention)
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SSdiscord.notify_members -= sender.mention
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return "You will no longer be notified when the server restarts"
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// If we got here, they arent in the list. Chuck 'em in!
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SSdiscord.notify_members += sender.mention
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return "You will now be notified when the server restarts"
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