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Bubberstation/code/modules/wiremod/components/admin/animate.dm
SkyratBot 1d2d7d2b6c [MIRROR] Fixes an issue with tags for mobs not properly being handled correctly and adds logging to admin circuits [MDB IGNORE] (#11441)
* Fixes an issue with tags for mobs not properly being handled correctly and adds logging to admin circuits (#64821)

Tags would bug out due to how the 'Save Shell' component would copy all the variables on an object except a few restricted ones, though this proved to be very buggy.
The duplicator part has been removed and more proper logging has been added.
To compensate for the duplicator part being removed, admin circuit display names will now replace the entire name of the shell.

* Fixes an issue with tags for mobs not properly being handled correctly and adds logging to admin circuits

Co-authored-by: Watermelon914 <37270891+Watermelon914@users.noreply.github.com>
2022-02-11 10:25:58 +00:00

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#define COMP_ANIMATE_ATOM "Object"
#define COMP_ANIMATE_FILTER "Filter"
/obj/item/circuit_component/begin_animation
display_name = "Begin Animation"
desc = "Begins an animation on the target. Create animation steps by chaining \"Animation Step\" components off of the \"Perform Animation\" port."
category = "Admin"
circuit_flags = CIRCUIT_FLAG_INPUT_SIGNAL|CIRCUIT_FLAG_OUTPUT_SIGNAL|CIRCUIT_FLAG_INSTANT|CIRCUIT_FLAG_ADMIN
/// Whether we are animating an atom or a filter on the atom
var/datum/port/input/option/atom_or_filter
/// The filter to animate
var/datum/port/input/filter_target
/// The target to animate
var/datum/port/input/target
/// The amount of times this animation will loop
var/datum/port/input/animation_loops
/// Used to determine if the animation runs in parallel or not.
var/datum/port/input/parallel
/// Called to stop all animations on this object
var/datum/port/input/stop_all_animations
/// Called when performing the animation.
var/datum/port/output/animate_event
/obj/item/circuit_component/begin_animation/populate_options()
var/static/list/component_options = list(
COMP_ANIMATE_ATOM,
COMP_ANIMATE_FILTER,
)
atom_or_filter = add_option_port("Target Options", component_options)
/obj/item/circuit_component/begin_animation/populate_ports()
target = add_input_port("Target", PORT_TYPE_ATOM)
parallel = add_input_port("Parallel", PORT_TYPE_NUMBER, default = 1)
animation_loops = add_input_port("Loops", PORT_TYPE_NUMBER)
stop_all_animations = add_input_port("Stop All Animations", PORT_TYPE_SIGNAL, trigger = .proc/stop_animations)
animate_event = add_output_port("Perform Animation", PORT_TYPE_INSTANT_SIGNAL)
/obj/item/circuit_component/begin_animation/pre_input_received(datum/port/input/port)
if(port == atom_or_filter)
if(filter_target)
remove_input_port(filter_target)
filter_target = null
if(atom_or_filter.value == COMP_ANIMATE_FILTER)
filter_target = add_input_port("Filter Name", PORT_TYPE_STRING, order = 0.5)
/obj/item/circuit_component/begin_animation/proc/stop_animations(datum/port/input/port)
CIRCUIT_TRIGGER
if(!target.value)
return
animate(target.value, null)
/obj/item/circuit_component/begin_animation/input_received(datum/port/input/port, list/return_values)
if(!target.value)
return
SScircuit_component.queue_instant_run()
animate_event.set_output(COMPONENT_SIGNAL)
var/list/result = SScircuit_component.execute_instant_run()
if(!result || !result["animation_steps"])
return
var/atom/target_atom = target.value
if(!isatom(target_atom))
return
var/target_for_animation = target_atom
if(atom_or_filter.value == COMP_ANIMATE_FILTER)
target_for_animation = target_atom.get_filter(filter_target.value)
if(!target_for_animation)
return
if(!isatom(target_atom))
return
target_atom.datum_flags |= DF_VAR_EDITED
var/extra_flags = NONE
if(parallel.value)
extra_flags |= ANIMATION_PARALLEL
log_admin_circuit("[parent.get_creator()] performed an animation on [target_atom].")
var/list/first_step = popleft(result["animation_steps"])
animate(target_for_animation, time = first_step["time"], first_step["vars"], loop = animation_loops.value, easing = first_step["easing"], flags = first_step["flags"]|extra_flags)
for(var/list/step as anything in result["animation_steps"])
animate(time = step["time"], step["vars"], easing = step["easing"], flags = step["flags"])
if(atom_or_filter.value == COMP_ANIMATE_FILTER)
var/list/filter_params = target_atom.filter_data[filter_target.value]
for(var/param in step["vars"])
if(filter_params.Find(param))
filter_params[param] = step["vars"][param]
/obj/item/circuit_component/animation_step
display_name = "Animation Step"
desc = "Perform a single animation step. The input of this component should be connected, directly or indirectly, to the \"Perform Animation\" port of a \"Begin Animation\" component."
category = "Admin"
circuit_flags = CIRCUIT_FLAG_INPUT_SIGNAL|CIRCUIT_FLAG_OUTPUT_SIGNAL|CIRCUIT_FLAG_ADMIN
var/datum/port/input/animation_variables
var/datum/port/input/animation_time
var/datum/port/input/animation_easing
var/datum/port/input/animation_flags
/obj/item/circuit_component/animation_step/populate_ports()
animation_variables = add_input_port("Variables", PORT_TYPE_ASSOC_LIST(PORT_TYPE_STRING, PORT_TYPE_ANY), order = 1.66)
animation_time = add_input_port("Time", PORT_TYPE_NUMBER, order = 1.66)
animation_easing = add_input_port("Easing", PORT_TYPE_NUMBER, order = 1.66)
animation_flags = add_input_port("Flags", PORT_TYPE_NUMBER, order = 1.66)
/obj/item/circuit_component/animation_step/input_received(datum/port/input/port, list/return_values)
if(!return_values)
return
if(!return_values["animation_steps"])
return_values["animation_steps"] = list()
var/list/variables = animation_variables.value
if(!variables)
return
var/list/step = list(
"vars" = variables.Copy(),
"time" = animation_time.value * (1 SECONDS),
"easing" = animation_easing.value,
"flags" = animation_flags.value
)
return_values["animation_steps"] += list(step)
#undef COMP_ANIMATE_ATOM
#undef COMP_ANIMATE_FILTER