Files
Bubberstation/code/modules/tutorials
MrMelbert 7e55bba4fb Hud elements and certain in-world objects will now change your cursor to indicate they are clickable (windows style) (#88470)
## About The Pull Request

Basically just goes through and adds `mouse_over_pointer =
MOUSE_HAND_POINTER` to a bunch of screen elements (player hud and lobby
menu)

Also adds it to very small wall mounted objects like buttons, fire
alarms, and light switches


https://github.com/user-attachments/assets/c501cd3d-8efd-4fd0-a486-a53f2102a2cb


https://github.com/user-attachments/assets/89f7cdcb-b40c-4ef3-b578-fee66ddf1ce2

## Why It's Good For The Game

- Makes interacting with screen elements a bit more tactile
- Makes it a bit easier to click on tiny buttons and such (being able to
know when you're actually hovering the thing)
- Maybe can be expanded to more world objects to indicate they are
clickable vs non-interactable?

## Changelog

🆑 Melbert
qol: Hovering over clickable screen elements will now update your mouse
cursor to indicate they're clickable
qol: Hovering over small wall mounts (light switches, buttons, fire
alarms) will now update to mouse cursor indicating you're hovering them
/🆑
2024-12-12 19:32:33 +01:00
..