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## About The Pull Request Active skillchips are now copied on bitrunning avatars. To celebrate this, I've made a skillchip, which can be ordered through the bitrunning vendor, that lets you dodge projectiles for the duration of your flips plus 1/10 of a second (so 8/10 of a sec), at the cost of stamina (if you think 20 is a bit too low, tell me). I've also renamed the files containing the orderable bepis disks and bitrunning tech because they inconsistent with the names of their sections shown in the UI. ## Why It's Good For The Game I think (active) skillchips being copied to bitrunning avatars makes sense as after all they're both tech-y, brainy stuff. It's a bit of a shame that no one thought of doing that. ## Changelog 🆑 add: Active skillchips are now copied on bitrunning avatars. add: To celebrate it, a skillchip is now available from the bitrunning order console, which lets you dodge projectiles for the duration of your flips, at the cost of stamina. /🆑
198 lines
6.2 KiB
Plaintext
198 lines
6.2 KiB
Plaintext
/// Attempts to spawn a crate twice based on the list of available locations
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/obj/machinery/quantum_server/proc/attempt_spawn_cache(list/possible_turfs)
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if(!length(possible_turfs))
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return TRUE
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shuffle_inplace(possible_turfs)
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var/turf/chosen_turf = validate_turf(pick(possible_turfs))
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if(isnull(chosen_turf))
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possible_turfs.Remove(chosen_turf)
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chosen_turf = validate_turf(pick(possible_turfs))
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if(isnull(chosen_turf))
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CRASH("vdom: after two attempts, could not find a valid turf for cache")
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new /obj/structure/closet/crate/secure/bitrunning/encrypted(chosen_turf)
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return TRUE
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/// Attempts to spawn a lootbox
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/obj/machinery/quantum_server/proc/attempt_spawn_curiosity(list/possible_turfs)
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if(!length(possible_turfs)) // Out of turfs to place a curiosity
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return FALSE
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if(generated_domain.secondary_loot_generated >= assoc_value_sum(generated_domain.secondary_loot)) // Out of curiosities to place
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return FALSE
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shuffle_inplace(possible_turfs)
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var/turf/chosen_turf = validate_turf(pick(possible_turfs))
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if(isnull(chosen_turf))
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possible_turfs.Remove(chosen_turf)
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chosen_turf = validate_turf(pick(possible_turfs))
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if(isnull(chosen_turf))
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CRASH("vdom: after two attempts, could not find a valid turf for curiosity")
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new /obj/item/storage/lockbox/bitrunning/encrypted(chosen_turf)
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return chosen_turf
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/// Generates a new avatar for the bitrunner.
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/obj/machinery/quantum_server/proc/generate_avatar(obj/structure/hololadder/wayout, datum/outfit/netsuit)
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var/mob/living/carbon/human/avatar = new(wayout.loc)
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var/outfit_path = generated_domain.forced_outfit || netsuit
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var/datum/outfit/to_wear = new outfit_path()
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to_wear.belt = /obj/item/bitrunning_host_monitor
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to_wear.glasses = null
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to_wear.gloves = null
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to_wear.l_pocket = null
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to_wear.r_pocket = null
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to_wear.suit = null
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to_wear.suit_store = null
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avatar.equipOutfit(to_wear, visualsOnly = TRUE)
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var/obj/item/clothing/under/jumpsuit = avatar.w_uniform
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if(istype(jumpsuit))
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jumpsuit.set_armor(/datum/armor/clothing_under)
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var/obj/item/clothing/head/hat = locate() in avatar.get_equipped_items()
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if(istype(hat))
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hat.set_armor(/datum/armor/none)
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for(var/obj/thing in avatar.held_items)
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qdel(thing)
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var/obj/item/storage/backpack/bag = avatar.back
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if(istype(bag))
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QDEL_LIST(bag.contents)
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bag.contents += list(
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new /obj/item/storage/box/survival,
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new /obj/item/storage/medkit/regular,
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new /obj/item/flashlight,
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)
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var/obj/item/card/id/outfit_id = avatar.wear_id
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if(outfit_id)
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outfit_id.assignment = "Bit Avatar"
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outfit_id.registered_name = avatar.real_name
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outfit_id.registered_account = new()
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outfit_id.registered_account.replaceable = FALSE
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SSid_access.apply_trim_to_card(outfit_id, /datum/id_trim/bit_avatar)
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return avatar
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/// Generates a new hololadder for the bitrunner. Effectively a respawn attempt.
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/obj/machinery/quantum_server/proc/generate_hololadder()
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if(!length(exit_turfs))
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return
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if(retries_spent >= length(exit_turfs))
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return
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var/turf/destination
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for(var/turf/dest_turf in exit_turfs)
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if(!locate(/obj/structure/hololadder) in dest_turf)
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destination = dest_turf
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break
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if(isnull(destination))
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return
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var/obj/structure/hololadder/wayout = new(destination)
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if(isnull(wayout))
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return
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retries_spent += 1
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return wayout
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/// Loads in any mob segments of the map
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/obj/machinery/quantum_server/proc/load_mob_segments()
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if(!length(generated_domain.mob_modules))
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return TRUE
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var/current_index = 1
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shuffle_inplace(generated_domain.mob_modules)
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for(var/obj/effect/landmark/bitrunning/mob_segment/landmark in GLOB.landmarks_list)
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if(current_index > length(generated_domain.mob_modules))
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stack_trace("vdom: mobs segments are set to unique, but there are more landmarks than available segments")
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return FALSE
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var/path
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if(generated_domain.modular_unique_mobs)
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path = generated_domain.mob_modules[current_index]
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current_index += 1
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else
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path = pick(generated_domain.mob_modules)
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var/datum/modular_mob_segment/segment = new path()
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segment.spawn_mobs(get_turf(landmark))
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mutation_candidate_refs += segment.spawned_mob_refs
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qdel(landmark)
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return TRUE
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/// Scans over neo's contents for bitrunning tech disks. Loads the items or abilities onto the avatar.
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/obj/machinery/quantum_server/proc/stock_gear(mob/living/carbon/human/avatar, mob/living/carbon/human/neo, datum/lazy_template/virtual_domain/generated_domain)
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var/domain_forbids_items = generated_domain.forbids_disk_items
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var/domain_forbids_spells = generated_domain.forbids_disk_spells
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var/import_ban = list()
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var/disk_ban = list()
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if(domain_forbids_items)
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import_ban += "smuggled digital equipment"
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disk_ban += "items"
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if(domain_forbids_spells)
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import_ban += "imported_abilities"
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disk_ban += "powers"
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if(length(import_ban))
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to_chat(neo, span_warning("This domain forbids the use of [english_list(import_ban)], your disk [english_list(disk_ban)] will not be granted!"))
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var/failed = FALSE
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// We don't need to bother going over the disks if neither of the types can be used.
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if(domain_forbids_spells && domain_forbids_items)
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return
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for(var/obj/item/bitrunning_disk/disk in neo.get_contents())
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if(istype(disk, /obj/item/bitrunning_disk/ability) && !domain_forbids_spells)
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var/obj/item/bitrunning_disk/ability/ability_disk = disk
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if(isnull(ability_disk.granted_action))
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failed = TRUE
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continue
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var/datum/action/our_action = new ability_disk.granted_action()
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if(locate(our_action.type) in avatar.actions)
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failed = TRUE
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continue
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our_action.Grant(avatar)
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continue
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if(istype(disk, /obj/item/bitrunning_disk/item) && !domain_forbids_items)
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var/obj/item/bitrunning_disk/item/item_disk = disk
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if(isnull(item_disk.granted_item))
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failed = TRUE
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continue
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avatar.put_in_hands(new item_disk.granted_item())
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if(failed)
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to_chat(neo, span_warning("One of your disks failed to load. Check for duplicate or inactive disks."))
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var/obj/item/organ/internal/brain/neo_brain = neo.get_organ_slot(ORGAN_SLOT_BRAIN)
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for(var/obj/item/skillchip/skill_chip as anything in neo_brain?.skillchips)
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if(!skill_chip.active)
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continue
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var/obj/item/skillchip/clone_chip = new skill_chip.type
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avatar.implant_skillchip(clone_chip, force = TRUE)
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clone_chip.try_activate_skillchip(silent = TRUE, force = TRUE)
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