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## About The Pull Request This PR makes it so mechs don't play footsteps twice diagonally, and also play the turn sound only when the sprite turns. No more ear blasting when walking diagonally! ## Why It's Good For The Game It enhances the sound design by ensuring mechs no longer play footsteps twice when moving diagonally and that the turn sound only plays when the sprite actually turns. ## Changelog 🆑 fix: fixed mech step sound playing twice diagonally fix: fixed turn sound playing every time you move diagonally, now only plays when the sprite turns /🆑 --------- Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>