Files
Bubberstation/code/game/objects
Joshua Kidder daa34b9f19 [no gbp] Sparks don't ignite furniture (unless you made it out of plasma you fucking lunatic), sparks have a decreasing chance to ignite bigger items, small fix to obj/fire_act() signal (#84111)
## About The Pull Request

Even though it's hilarious, sparks currently ignite any flammable thing
they touch whatsoever; including gigantic wooden/cloth items, or tables
and chairs. Turning areas with wooden furnitures into fields of ash
wasn't the intent, so I adjusted sparks to not ignite furniture (you can
put welding fuel under them if that's your intent) and items bigger than
small items have a steadily decreasing chance to get ignited by sparks
(normal is 50%, bulky is 20%, bigger than bulky won't ignite only from
sparks)
## Why It's Good For The Game

Even in a death trap space station of the future, sparks aren't THAT
much of a fire hazard.
## Changelog
🆑
fix: Sparks will no longer turn areas with wooden furniture or similar
into naught but a field of ashes; they no longer ignite furniture,
(unless it's made of plasma(?!)) and have a decreasing chance to ignite
items bigger than small size.
/🆑
2024-06-19 23:25:34 +01:00
..
2024-06-16 02:18:13 +01:00
2024-06-13 13:29:45 -07:00
2024-04-16 17:48:03 -06:00