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## About The Pull Request Removed the threshold for confusion symptom that adds illiteracy to the disease. Clamps confusion symptom's confusion to a maximum of 30 seconds. Confusion as a debuff no longer guarantees random movement if you're resting. ## Why It's Good For The Game > Removed the threshold for confusion symptom that adds illiteracy to the disease. This virus makes you unable to actually treat yourself when cured, which is frankly bonkers. Viruses are too virulent and it's rare that a doctor actually gets to a biosuit in time to inoculate themselves, and if they forget internals they're screwed anyways. People should be able to fix their own got damn disease, this is asinine. > Clamps confusion symptom's confusion to a maximum of 30 seconds. The lack of clamping literally makes this symptom send your confusion level to the fucking atmosphere, you can easily get upwards of 5 minutes of confusion left because it doesn't clamp, adds 16 seconds per activation, which is made even worse by the fact that confusion gets stronger the more duration confusion has on you. > Confusion as a debuff no longer guarantees random movement if you're resting. This remedies the last bit by not making it a literal guarantee that you can't move in any direction after...... *3* triggers of confusion. It should be obvious to anyone how absurd this is. Honestly, it's plain as day that the only reason any of this ended up like it is because of poor coding and oversights. This is just bringing things down to their designed level. ## Changelog 🆑 del: Removed the threshold for confusion symptom that adds illiteracy to the disease. balance: Clamps confusion symptom's confusion to a maximum of 30 seconds. qol: Confusion as a debuff no longer guarantees random movement if you're resting. /🆑