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Bubberstation/code/datums/components/engraved.dm
AnturK 4d6a8bc537 515 Compatibility (#71161)
Makes the code compatible with 515.1594+

Few simple changes and one very painful one.
Let's start with the easy:
* puts call behind `LIBCALL` define, so call_ext is properly used in 515
* Adds `NAMEOF_STATIC(_,X)` macro for nameof in static definitions since
src is now invalid there.
* Fixes tgui and devserver. From 515 onward the tmp3333{procid} cache
directory is not appened to base path in browser controls so we don't
check for it in base js and put the dev server dummy window file in
actual directory not the byond root.
* Renames the few things that had /final/ in typepath to ultimate since
final is a new keyword

And the very painful change:
`.proc/whatever` format is no longer valid, so we're replacing it with
new nameof() function. All this wrapped in three new macros.
`PROC_REF(X)`,`TYPE_PROC_REF(TYPE,X)`,`GLOBAL_PROC_REF(X)`. Global is
not actually necessary but if we get nameof that does not allow globals
it would be nice validation.
This is pretty unwieldy but there's no real alternative.
If you notice anything weird in the commits let me know because majority
was done with regex replace.

@tgstation/commit-access Since the .proc/stuff is pretty big change.

Co-authored-by: san7890 <the@san7890.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
2022-11-15 03:50:11 +00:00

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/**
* # engraved component!
*
* component for walls that applies an engraved overlay and lets you examine it to read a story (+ art element yay)
* new creations will get a high art value, cross round scrawlings will get a low one.
* MUST be a component, though it doesn't look like it. SSPersistence demandeth
*/
/datum/component/engraved
///the generated story string
var/engraved_description
///whether this is a new engraving, or a persistence loaded one.
var/persistent_save
///what random icon state should the engraving have
var/icon_state_append
///The story value of this piece.
var/story_value
/datum/component/engraved/Initialize(engraved_description, persistent_save, story_value)
. = ..()
if(!isclosedturf(parent))
return COMPONENT_INCOMPATIBLE
var/turf/closed/engraved_wall = parent
src.engraved_description = engraved_description
src.persistent_save = persistent_save
src.story_value = story_value
var/beauty_value
switch(story_value)
if(STORY_VALUE_SHIT)
beauty_value = rand(-50, 50) //Ugly or mediocre at best
if(STORY_VALUE_NONE)
beauty_value = rand(0, 100) //No inherent value
if(STORY_VALUE_MEH)
beauty_value = rand(100, 200) //Its an okay tale
if(STORY_VALUE_OKAY)
beauty_value = rand(150, 300) //Average story! most things are like this
if(STORY_VALUE_AMAZING)
beauty_value = rand(300, 600)//Really impactful stories, seeing a lost limb, losing a loved pet.
if(STORY_VALUE_LEGENDARY)
beauty_value = rand(500, 800) //Almost always a good story! this is for memories you can barely ever get, killing megafauna, doing ultimate feats!
engraved_wall.AddElement(/datum/element/art, beauty_value / ENGRAVING_BEAUTY_TO_ART_FACTOR)
if(persistent_save)
engraved_wall.AddElement(/datum/element/beauty, beauty_value)
else
engraved_wall.AddElement(/datum/element/beauty, beauty_value / ENGRAVING_PERSISTENCE_BEAUTY_LOSS_FACTOR) //Old age does them harm
icon_state_append = rand(1, 2)
//must be here to allow overlays to be updated
RegisterSignal(parent, COMSIG_ATOM_UPDATE_OVERLAYS, PROC_REF(on_update_overlays))
engraved_wall.update_appearance()
/datum/component/engraved/Destroy(force, silent)
if(!parent)
return ..()
parent.RemoveElement(/datum/element/art)
//must be here to allow overlays to be updated
UnregisterSignal(parent, COMSIG_ATOM_UPDATE_OVERLAYS)
if(!QDELING(parent))
var/atom/parent_atom = parent
parent_atom.update_appearance()
return ..() //call this after since we null out the parent
/datum/component/engraved/RegisterWithParent()
RegisterSignal(parent, COMSIG_PARENT_EXAMINE, PROC_REF(on_examine))
//supporting component transfer means putting these here instead of initialize
SSpersistence.wall_engravings += src
ADD_TRAIT(parent, TRAIT_NOT_ENGRAVABLE, TRAIT_GENERIC)
/datum/component/engraved/UnregisterFromParent()
UnregisterSignal(parent, COMSIG_PARENT_EXAMINE)
//supporting component transfer means putting these here instead of destroy
SSpersistence.wall_engravings -= src
REMOVE_TRAIT(parent, TRAIT_NOT_ENGRAVABLE, TRAIT_GENERIC)
/// Used to maintain the acid overlay on the parent [/atom].
/datum/component/engraved/proc/on_update_overlays(atom/parent_atom, list/overlays)
SIGNAL_HANDLER
overlays += mutable_appearance('icons/turf/wall_overlays.dmi', "engraving[icon_state_append]")
///signal called on parent being examined
/datum/component/engraved/proc/on_examine(datum/source, mob/user, list/examine_list)
SIGNAL_HANDLER
examine_list += span_boldnotice(engraved_description)
///returns all the information SSpersistence needs in a list to load up this engraving on a future round!
/datum/component/engraved/proc/save_persistent()
var/list/saved_data = list()
saved_data["story"] = engraved_description
saved_data["story_value"] = story_value
return list(saved_data)