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Makes the code compatible with 515.1594+
Few simple changes and one very painful one.
Let's start with the easy:
* puts call behind `LIBCALL` define, so call_ext is properly used in 515
* Adds `NAMEOF_STATIC(_,X)` macro for nameof in static definitions since
src is now invalid there.
* Fixes tgui and devserver. From 515 onward the tmp3333{procid} cache
directory is not appened to base path in browser controls so we don't
check for it in base js and put the dev server dummy window file in
actual directory not the byond root.
* Renames the few things that had /final/ in typepath to ultimate since
final is a new keyword
And the very painful change:
`.proc/whatever` format is no longer valid, so we're replacing it with
new nameof() function. All this wrapped in three new macros.
`PROC_REF(X)`,`TYPE_PROC_REF(TYPE,X)`,`GLOBAL_PROC_REF(X)`. Global is
not actually necessary but if we get nameof that does not allow globals
it would be nice validation.
This is pretty unwieldy but there's no real alternative.
If you notice anything weird in the commits let me know because majority
was done with regex replace.
@tgstation/commit-access Since the .proc/stuff is pretty big change.
Co-authored-by: san7890 <the@san7890.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
95 lines
3.7 KiB
Plaintext
95 lines
3.7 KiB
Plaintext
/**
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* # engraved component!
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*
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* component for walls that applies an engraved overlay and lets you examine it to read a story (+ art element yay)
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* new creations will get a high art value, cross round scrawlings will get a low one.
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* MUST be a component, though it doesn't look like it. SSPersistence demandeth
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*/
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/datum/component/engraved
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///the generated story string
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var/engraved_description
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///whether this is a new engraving, or a persistence loaded one.
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var/persistent_save
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///what random icon state should the engraving have
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var/icon_state_append
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///The story value of this piece.
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var/story_value
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/datum/component/engraved/Initialize(engraved_description, persistent_save, story_value)
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. = ..()
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if(!isclosedturf(parent))
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return COMPONENT_INCOMPATIBLE
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var/turf/closed/engraved_wall = parent
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src.engraved_description = engraved_description
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src.persistent_save = persistent_save
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src.story_value = story_value
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var/beauty_value
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switch(story_value)
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if(STORY_VALUE_SHIT)
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beauty_value = rand(-50, 50) //Ugly or mediocre at best
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if(STORY_VALUE_NONE)
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beauty_value = rand(0, 100) //No inherent value
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if(STORY_VALUE_MEH)
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beauty_value = rand(100, 200) //Its an okay tale
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if(STORY_VALUE_OKAY)
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beauty_value = rand(150, 300) //Average story! most things are like this
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if(STORY_VALUE_AMAZING)
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beauty_value = rand(300, 600)//Really impactful stories, seeing a lost limb, losing a loved pet.
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if(STORY_VALUE_LEGENDARY)
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beauty_value = rand(500, 800) //Almost always a good story! this is for memories you can barely ever get, killing megafauna, doing ultimate feats!
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engraved_wall.AddElement(/datum/element/art, beauty_value / ENGRAVING_BEAUTY_TO_ART_FACTOR)
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if(persistent_save)
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engraved_wall.AddElement(/datum/element/beauty, beauty_value)
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else
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engraved_wall.AddElement(/datum/element/beauty, beauty_value / ENGRAVING_PERSISTENCE_BEAUTY_LOSS_FACTOR) //Old age does them harm
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icon_state_append = rand(1, 2)
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//must be here to allow overlays to be updated
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RegisterSignal(parent, COMSIG_ATOM_UPDATE_OVERLAYS, PROC_REF(on_update_overlays))
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engraved_wall.update_appearance()
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/datum/component/engraved/Destroy(force, silent)
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if(!parent)
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return ..()
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parent.RemoveElement(/datum/element/art)
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//must be here to allow overlays to be updated
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UnregisterSignal(parent, COMSIG_ATOM_UPDATE_OVERLAYS)
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if(!QDELING(parent))
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var/atom/parent_atom = parent
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parent_atom.update_appearance()
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return ..() //call this after since we null out the parent
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/datum/component/engraved/RegisterWithParent()
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RegisterSignal(parent, COMSIG_PARENT_EXAMINE, PROC_REF(on_examine))
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//supporting component transfer means putting these here instead of initialize
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SSpersistence.wall_engravings += src
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ADD_TRAIT(parent, TRAIT_NOT_ENGRAVABLE, TRAIT_GENERIC)
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/datum/component/engraved/UnregisterFromParent()
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UnregisterSignal(parent, COMSIG_PARENT_EXAMINE)
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//supporting component transfer means putting these here instead of destroy
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SSpersistence.wall_engravings -= src
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REMOVE_TRAIT(parent, TRAIT_NOT_ENGRAVABLE, TRAIT_GENERIC)
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/// Used to maintain the acid overlay on the parent [/atom].
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/datum/component/engraved/proc/on_update_overlays(atom/parent_atom, list/overlays)
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SIGNAL_HANDLER
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overlays += mutable_appearance('icons/turf/wall_overlays.dmi', "engraving[icon_state_append]")
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///signal called on parent being examined
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/datum/component/engraved/proc/on_examine(datum/source, mob/user, list/examine_list)
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SIGNAL_HANDLER
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examine_list += span_boldnotice(engraved_description)
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///returns all the information SSpersistence needs in a list to load up this engraving on a future round!
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/datum/component/engraved/proc/save_persistent()
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var/list/saved_data = list()
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saved_data["story"] = engraved_description
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saved_data["story_value"] = story_value
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return list(saved_data)
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