Files
Bubberstation/code/datums/components/grillable.dm
AnturK 4d6a8bc537 515 Compatibility (#71161)
Makes the code compatible with 515.1594+

Few simple changes and one very painful one.
Let's start with the easy:
* puts call behind `LIBCALL` define, so call_ext is properly used in 515
* Adds `NAMEOF_STATIC(_,X)` macro for nameof in static definitions since
src is now invalid there.
* Fixes tgui and devserver. From 515 onward the tmp3333{procid} cache
directory is not appened to base path in browser controls so we don't
check for it in base js and put the dev server dummy window file in
actual directory not the byond root.
* Renames the few things that had /final/ in typepath to ultimate since
final is a new keyword

And the very painful change:
`.proc/whatever` format is no longer valid, so we're replacing it with
new nameof() function. All this wrapped in three new macros.
`PROC_REF(X)`,`TYPE_PROC_REF(TYPE,X)`,`GLOBAL_PROC_REF(X)`. Global is
not actually necessary but if we get nameof that does not allow globals
it would be nice validation.
This is pretty unwieldy but there's no real alternative.
If you notice anything weird in the commits let me know because majority
was done with regex replace.

@tgstation/commit-access Since the .proc/stuff is pretty big change.

Co-authored-by: san7890 <the@san7890.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
2022-11-15 03:50:11 +00:00

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/datum/component/grillable
dupe_mode = COMPONENT_DUPE_UNIQUE_PASSARGS // So you can change grill results with various cookstuffs
///Result atom type of grilling this object
var/atom/cook_result
///Amount of time required to cook the food
var/required_cook_time = 2 MINUTES
///Is this a positive grill result?
var/positive_result = TRUE
///Time spent cooking so far
var/current_cook_time = 0
///Do we use the large steam sprite?
var/use_large_steam_sprite = FALSE
/// REF() to the mob which placed us on the griddle
var/who_placed_us
/datum/component/grillable/Initialize(cook_result, required_cook_time, positive_result, use_large_steam_sprite)
. = ..()
if(!isitem(parent)) //Only items support grilling at the moment
return COMPONENT_INCOMPATIBLE
src.cook_result = cook_result
src.required_cook_time = required_cook_time
src.positive_result = positive_result
src.use_large_steam_sprite = use_large_steam_sprite
/datum/component/grillable/RegisterWithParent()
RegisterSignal(parent, COMSIG_ITEM_GRILL_PLACED_ON, PROC_REF(on_grill_start))
RegisterSignal(parent, COMSIG_ITEM_GRILL_PROCESS, PROC_REF(on_grill))
RegisterSignal(parent, COMSIG_PARENT_EXAMINE, PROC_REF(on_examine))
/datum/component/grillable/UnregisterFromParent()
UnregisterSignal(parent, list(COMSIG_ITEM_GRILL_PLACED_ON, COMSIG_ITEM_GRILL_PROCESS, COMSIG_PARENT_EXAMINE))
// Inherit the new values passed to the component
/datum/component/grillable/InheritComponent(datum/component/grillable/new_comp, original, cook_result, required_cook_time, positive_result, use_large_steam_sprite)
if(!original)
return
if(cook_result)
src.cook_result = cook_result
if(required_cook_time)
src.required_cook_time = required_cook_time
if(positive_result)
src.positive_result = positive_result
if(use_large_steam_sprite)
src.use_large_steam_sprite = use_large_steam_sprite
/// Signal proc for [COMSIG_ITEM_GRILL_PLACED_ON], starts the grilling process.
/datum/component/grillable/proc/on_grill_start(datum/source, mob/griller)
SIGNAL_HANDLER
if(griller)
who_placed_us = REF(griller)
RegisterSignal(parent, COMSIG_MOVABLE_MOVED, PROC_REF(on_moved))
RegisterSignal(parent, COMSIG_ATOM_UPDATE_OVERLAYS, PROC_REF(add_grilled_item_overlay))
var/atom/atom_parent = parent
atom_parent.update_appearance()
///Ran every time an item is grilled by something
/datum/component/grillable/proc/on_grill(datum/source, atom/used_grill, delta_time = 1)
SIGNAL_HANDLER
. = COMPONENT_HANDLED_GRILLING
current_cook_time += delta_time * 10 //turn it into ds
if(current_cook_time >= required_cook_time)
finish_grilling(used_grill)
///Ran when an object finished grilling
/datum/component/grillable/proc/finish_grilling(atom/grill_source)
var/atom/original_object = parent
var/atom/grilled_result
if(isstack(parent)) //Check if its a sheet, for grilling multiple things in a stack
var/obj/item/stack/stack_parent = original_object
grilled_result = new cook_result(original_object.loc, stack_parent.amount)
else
grilled_result = new cook_result(original_object.loc)
if(original_object.custom_materials)
grilled_result.set_custom_materials(original_object.custom_materials)
SEND_SIGNAL(parent, COMSIG_ITEM_GRILLED, grilled_result)
if(who_placed_us)
ADD_TRAIT(grilled_result, TRAIT_FOOD_CHEF_MADE, who_placed_us)
grill_source.visible_message("<span class='[positive_result ? "notice" : "warning"]'>[parent] turns into \a [grilled_result]!</span>")
grilled_result.pixel_x = original_object.pixel_x
grilled_result.pixel_y = original_object.pixel_y
qdel(parent)
///Ran when an object almost finishes grilling
/datum/component/grillable/proc/on_examine(atom/A, mob/user, list/examine_list)
SIGNAL_HANDLER
if(!current_cook_time) //Not grilled yet
if(positive_result)
examine_list += span_notice("[parent] can be <b>grilled</b> into \a [initial(cook_result.name)].")
return
if(positive_result)
if(current_cook_time <= required_cook_time * 0.75)
examine_list += span_notice("[parent] probably needs to be cooked a bit longer!")
else if(current_cook_time <= required_cook_time)
examine_list += span_notice("[parent] seems to be almost finished cooking!")
else
examine_list += span_danger("[parent] should probably not be cooked for much longer!")
///Ran when an object moves from the grill
/datum/component/grillable/proc/on_moved(atom/source, atom/OldLoc, Dir, Forced)
SIGNAL_HANDLER
UnregisterSignal(parent, COMSIG_ATOM_UPDATE_OVERLAYS)
UnregisterSignal(parent, COMSIG_MOVABLE_MOVED)
source.update_appearance()
/datum/component/grillable/proc/add_grilled_item_overlay(datum/source, list/overlays)
SIGNAL_HANDLER
overlays += mutable_appearance('icons/effects/steam.dmi', "[use_large_steam_sprite ? "steam_triple" : "steam_single"]", ABOVE_OBJ_LAYER)