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Makes the code compatible with 515.1594+
Few simple changes and one very painful one.
Let's start with the easy:
* puts call behind `LIBCALL` define, so call_ext is properly used in 515
* Adds `NAMEOF_STATIC(_,X)` macro for nameof in static definitions since
src is now invalid there.
* Fixes tgui and devserver. From 515 onward the tmp3333{procid} cache
directory is not appened to base path in browser controls so we don't
check for it in base js and put the dev server dummy window file in
actual directory not the byond root.
* Renames the few things that had /final/ in typepath to ultimate since
final is a new keyword
And the very painful change:
`.proc/whatever` format is no longer valid, so we're replacing it with
new nameof() function. All this wrapped in three new macros.
`PROC_REF(X)`,`TYPE_PROC_REF(TYPE,X)`,`GLOBAL_PROC_REF(X)`. Global is
not actually necessary but if we get nameof that does not allow globals
it would be nice validation.
This is pretty unwieldy but there's no real alternative.
If you notice anything weird in the commits let me know because majority
was done with regex replace.
@tgstation/commit-access Since the .proc/stuff is pretty big change.
Co-authored-by: san7890 <the@san7890.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
154 lines
4.5 KiB
Plaintext
154 lines
4.5 KiB
Plaintext
/datum/component/thermite
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dupe_mode = COMPONENT_DUPE_UNIQUE_PASSARGS
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///Amoumt of thermite on parent
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var/amount
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///Amount of thermite required to burn through parent
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var/burn_require
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///The thermite overlay
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var/overlay
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///The timer for burning parent
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var/burn_timer
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///The thermite fire overlay
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var/obj/effect/overlay/thermite/fakefire
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///Blacklist of turfs that cannot have thermite on it
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var/static/list/blacklist = typecacheof(list(
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/turf/open/lava,
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/turf/open/space,
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/turf/open/water,
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/turf/open/chasm,
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))
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///List of turfs that are immune to thermite
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var/static/list/immunelist = typecacheof(list(
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/turf/closed/wall/mineral/diamond,
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/turf/closed/indestructible,
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/turf/open/indestructible,
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))
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///List of turfs that take extra thermite to burn through
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var/static/list/resistlist = typecacheof(list(
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/turf/closed/wall/r_wall,
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))
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/datum/component/thermite/Initialize(_amount)
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if(!istype(parent, /turf) || blacklist[parent.type])
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return COMPONENT_INCOMPATIBLE
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if(immunelist[parent.type])
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amount = 0 //Yeah the overlay can still go on it and be cleaned but you arent burning down a diamond wall
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else
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amount = _amount
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if(resistlist[parent.type])
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burn_require = 50
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else
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burn_require = 30
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var/turf/master = parent
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overlay = mutable_appearance('icons/effects/effects.dmi', "thermite")
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master.add_overlay(overlay)
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RegisterSignal(parent, COMSIG_COMPONENT_CLEAN_ACT, PROC_REF(clean_react))
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RegisterSignal(parent, COMSIG_PARENT_ATTACKBY, PROC_REF(attackby_react))
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RegisterSignal(parent, COMSIG_ATOM_FIRE_ACT, PROC_REF(flame_react))
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/datum/component/thermite/UnregisterFromParent()
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UnregisterSignal(parent, COMSIG_COMPONENT_CLEAN_ACT)
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UnregisterSignal(parent, COMSIG_PARENT_ATTACKBY)
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UnregisterSignal(parent, COMSIG_ATOM_FIRE_ACT)
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UnregisterSignal(parent, COMSIG_PARENT_QDELETING)
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/datum/component/thermite/Destroy()
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var/turf/master = parent
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master.cut_overlay(overlay)
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return ..()
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/datum/component/thermite/InheritComponent(datum/component/thermite/newC, i_am_original, _amount)
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if(!i_am_original)
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return
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if(newC)
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amount += newC.amount
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else
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amount += _amount
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if (burn_timer) // prevent people from skipping a longer timer
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deltimer(burn_timer)
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burn_timer = addtimer(CALLBACK(src, PROC_REF(burn_parent), usr), min(amount * 0.35 SECONDS, 20 SECONDS), TIMER_STOPPABLE)
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/**
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* Used to begin the thermite burning process
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*
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* Arguments:
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* * mob/user - The user igniting the thermite
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*/
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/datum/component/thermite/proc/thermite_melt(mob/user)
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var/turf/master = parent
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master.cut_overlay(overlay)
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playsound(master, 'sound/items/welder.ogg', 100, TRUE)
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fakefire = new(master)
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burn_timer = addtimer(CALLBACK(src, PROC_REF(burn_parent), user), min(amount * 0.35 SECONDS, 20 SECONDS), TIMER_STOPPABLE)
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UnregisterFromParent()
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RegisterSignal(parent, COMSIG_PARENT_QDELETING, PROC_REF(delete_fire)) //in case parent gets deleted, get ready to delete the fire
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/**
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* Used to actually melt parent
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*
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* Arguments:
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* * mob/user - The user that ignited the thermite
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*/
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/datum/component/thermite/proc/burn_parent(mob/user)
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var/turf/master = parent
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delete_fire()
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if(user)
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master.add_hiddenprint(user)
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if(amount >= burn_require)
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master = master.Melt()
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master.burn_tile()
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qdel(src)
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/**
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* Used to delete the fake fire overlay
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*/
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/datum/component/thermite/proc/delete_fire()
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SIGNAL_HANDLER
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if(!QDELETED(fakefire))
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qdel(fakefire)
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/**
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* wash reaction, used to clean off thermite from parent
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*/
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/datum/component/thermite/proc/clean_react(datum/source, strength)
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SIGNAL_HANDLER
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//Thermite is just some loose powder, you could probably clean it with your hands. << todo?
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qdel(src)
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return COMPONENT_CLEANED
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/**
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* fire_act reaction, has to be the correct temperature
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*
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* Arguments:
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* * datum/source - The source of the flame
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* * exposed_temperature - The temperature of the flame hitting the thermite
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* * exposed_volume - The volume of the flame
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*/
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/datum/component/thermite/proc/flame_react(datum/source, exposed_temperature, exposed_volume)
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SIGNAL_HANDLER
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if(exposed_temperature > 1922) // This is roughly the real life requirement to ignite thermite
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thermite_melt()
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/**
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* attackby reaction, ignites the thermite if its a flame creating object
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*
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* Arguments:
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* * datum/source - The source of the attack
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* * obj/item/thing - Item being attacked by
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* * mob/user - The user behind the attack
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* * params - params
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*/
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/datum/component/thermite/proc/attackby_react(datum/source, obj/item/thing, mob/user, params)
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SIGNAL_HANDLER
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if(thing.get_temperature())
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thermite_melt(user)
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