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## About The Pull Request This PR makes several changes to how circuit action buttons work: - The MOD action and BCI action components have been merged into a single component. - MOD circuit actions can be pinned from the configuration menu. This works the same way as pinning individual modules, and can be done both by the wearer and a suit AI. - Action components have an output pin for the user of the action. This allows MOD module circuits to distinguish between the wearer and an AI. - Creates a supertype for `/datum/action/item_action/mod/pinned_module` named `/datum/action/item_action/mod/pinnable`, which implements common functionality for pinned modules and pinned circuit module actions. ## Why It's Good For The Game The prior functionality of circuit MOD actions was somewhat unintuitive, requiring the user to select an action from a radial menu *after* activating the module, whether from a pinned action or from the module radial. Providing similar pinning functionality to modules themselves makes MOD actions more readily usable. Merging the two different types of circuit components into one was made with the idea that adding new types of shells with equipment actions would inflate the number of subtypes of `/obj/item/circuit_component/equipment_action` without adding much meaningful functionality. ## Changelog 🆑 qol: MOD wearers and internal AIs can pin the individual actions in a MOD circuit module in a similar way to how they can pin modules. Circuit module actions can be pinned from the configuration menu of the circuit refactor: The MOD action and BCI action components have been merged into one component - the Equipment Action component. /🆑
302 lines
12 KiB
Plaintext
302 lines
12 KiB
Plaintext
/obj/item/mod/module/circuit
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name = "MOD circuit adapter module"
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desc = "A module shell that allows a circuit to be inserted into, and interface with, a MODsuit."
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module_type = MODULE_USABLE
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complexity = 1
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idle_power_cost = DEFAULT_CHARGE_DRAIN * 0.5
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incompatible_modules = list(/obj/item/mod/module/circuit)
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cooldown_time = 0.5 SECONDS
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/// A reference to the shell component, used to access the shell and its attached circuit
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var/datum/component/shell/shell
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/// List of installed action components
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var/list/obj/item/circuit_component/equipment_action/action_comps = list()
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/obj/item/mod/module/circuit/Initialize(mapload)
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. = ..()
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RegisterSignal(src, COMSIG_CIRCUIT_ACTION_COMPONENT_REGISTERED, PROC_REF(action_comp_registered))
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RegisterSignal(src, COMSIG_CIRCUIT_ACTION_COMPONENT_UNREGISTERED, PROC_REF(action_comp_unregistered))
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shell = AddComponent(/datum/component/shell, \
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list(new /obj/item/circuit_component/mod_adapter_core()), \
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capacity = SHELL_CAPACITY_LARGE, \
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)
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/obj/item/mod/module/circuit/proc/override_power_usage(datum/source, amount)
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SIGNAL_HANDLER
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if(drain_power(amount))
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. = COMPONENT_OVERRIDE_POWER_USAGE
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/obj/item/mod/module/circuit/proc/action_comp_registered(datum/source, obj/item/circuit_component/equipment_action/action_comp)
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SIGNAL_HANDLER
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action_comps += action_comp
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/obj/item/mod/module/circuit/proc/action_comp_unregistered(datum/source, obj/item/circuit_component/equipment_action/action_comp)
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SIGNAL_HANDLER
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action_comps -= action_comp
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for(var/ref in action_comp.granted_to)
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unpin_action(action_comp, locate(ref))
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QDEL_LIST_ASSOC_VAL(action_comp.granted_to)
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/obj/item/mod/module/circuit/on_install()
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if(!shell?.attached_circuit)
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return
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RegisterSignal(shell?.attached_circuit, COMSIG_CIRCUIT_PRE_POWER_USAGE, PROC_REF(override_power_usage))
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/obj/item/mod/module/circuit/on_uninstall(deleting = FALSE)
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if(!shell?.attached_circuit)
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return
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for(var/obj/item/circuit_component/equipment_action/action_comp in action_comps)
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for(var/ref in action_comp.granted_to)
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unpin_action(action_comp, locate(ref))
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UnregisterSignal(shell?.attached_circuit, COMSIG_CIRCUIT_PRE_POWER_USAGE)
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/obj/item/mod/module/circuit/on_use()
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. = ..()
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if(!.)
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return
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if(!shell.attached_circuit)
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return
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shell.attached_circuit?.interact(mod.wearer)
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/obj/item/mod/module/circuit/get_configuration(mob/user)
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. = ..()
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var/unnamed_action_index = 1
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for(var/obj/item/circuit_component/equipment_action/action_comp in action_comps)
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.[REF(action_comp)] = add_ui_configuration(action_comp.button_name.value || "Unnamed Action [unnamed_action_index++]", "pin", !!action_comp.granted_to[REF(user)])
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/obj/item/mod/module/circuit/configure_edit(key, value)
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. = ..()
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var/obj/item/circuit_component/equipment_action/action_comp = locate(key) in action_comps
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if(!istype(action_comp))
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return
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if(text2num(value))
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pin_action(action_comp, usr)
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else
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unpin_action(action_comp, usr)
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/obj/item/mod/module/circuit/proc/pin_action(obj/item/circuit_component/equipment_action/action_comp, mob/user)
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if(!istype(user))
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return
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if(action_comp.granted_to[REF(user)]) // Sanity check - don't pin an action for a mob that has already pinned it
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return
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mod.add_item_action(new/datum/action/item_action/mod/pinnable/circuit(mod, user, src, action_comp))
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/obj/item/mod/module/circuit/proc/unpin_action(obj/item/circuit_component/equipment_action/action_comp, mob/user)
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var/datum/action/item_action/mod/pinnable/circuit/action = action_comp.granted_to[REF(user)]
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if(!istype(action))
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return
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qdel(action)
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/datum/action/item_action/mod/pinnable/circuit
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button_icon = 'icons/mob/actions/actions_items.dmi'
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button_icon_state = "bci_blank"
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/// A reference to the module containing this action's component
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var/obj/item/mod/module/circuit/module
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/// A reference to the component this action triggers.
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var/obj/item/circuit_component/equipment_action/circuit_component
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/datum/action/item_action/mod/pinnable/circuit/New(Target, mob/user, obj/item/mod/module/circuit/linked_module, obj/item/circuit_component/equipment_action/action_comp)
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. = ..()
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module = linked_module
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action_comp.granted_to[REF(user)] = src
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circuit_component = action_comp
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name = action_comp.button_name.value
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button_icon_state = "bci_[replacetextEx(lowertext(action_comp.icon_options.value), " ", "_")]"
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/datum/action/item_action/mod/pinnable/circuit/Destroy()
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circuit_component.granted_to -= REF(pinner)
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circuit_component = null
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return ..()
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/datum/action/item_action/mod/pinnable/circuit/Trigger(trigger_flags)
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. = ..()
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if(!.)
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return
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var/obj/item/mod/control/mod = module.mod
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if(!istype(mod))
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return
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if(!mod.active || mod.activating)
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if(mod.wearer)
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module.balloon_alert(mod.wearer, "not active!")
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return
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circuit_component.user.set_output(owner)
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circuit_component.signal.set_output(COMPONENT_SIGNAL)
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/// If the guy whose UI we are pinned to got deleted
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/datum/action/item_action/mod/pinnable/circuit/pinner_deleted()
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module?.action_comps[circuit_component] -= REF(pinner)
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. = ..()
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/obj/item/circuit_component/mod_adapter_core
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display_name = "MOD circuit adapter core"
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desc = "Provides a reference to the MODsuit's occupant and allows the circuit to toggle the MODsuit."
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/// The MODsuit module this circuit is associated with
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var/obj/item/mod/module/attached_module
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/// The name of the module to select
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var/datum/port/input/option/module_to_select
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/// The signal to toggle deployment of the modsuit
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var/datum/port/input/toggle_deploy
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/// The signal to toggle the suit
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var/datum/port/input/toggle_suit
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/// The signal to select a module
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var/datum/port/input/select_module
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/// A reference to the wearer of the MODsuit
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var/datum/port/output/wearer
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/// Whether or not the suit is deployed
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var/datum/port/output/deployed
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/// Whether or not the suit is activated
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var/datum/port/output/activated
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/// The name of the last selected module
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var/datum/port/output/selected_module
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/// A list of the names of all currently deployed parts
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var/datum/port/output/deployed_parts
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/// The signal that is triggered when a module is selected
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var/datum/port/output/on_module_selected
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/// The signal that is triggered when the suit is deployed by a signal
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var/datum/port/output/on_deploy
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/// The signal that is triggered when the suit has finished toggling itself after being activated by a signal
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var/datum/port/output/on_toggle_finish
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/obj/item/circuit_component/mod_adapter_core/populate_options()
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module_to_select = add_option_port("Module to Select", list())
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/obj/item/circuit_component/mod_adapter_core/populate_ports()
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// Input Signals
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toggle_deploy = add_input_port("Toggle Deployment", PORT_TYPE_SIGNAL)
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toggle_suit = add_input_port("Toggle Suit", PORT_TYPE_SIGNAL)
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select_module = add_input_port("Select Module", PORT_TYPE_SIGNAL)
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// States
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wearer = add_output_port("Wearer", PORT_TYPE_USER)
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deployed = add_output_port("Deployed", PORT_TYPE_NUMBER)
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activated = add_output_port("Activated", PORT_TYPE_NUMBER)
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selected_module = add_output_port("Selected Module", PORT_TYPE_STRING)
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deployed_parts = add_output_port("Deployed Parts", PORT_TYPE_LIST(PORT_TYPE_STRING))
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// Output Signals
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on_module_selected = add_output_port("On Module Selected", PORT_TYPE_SIGNAL)
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on_deploy = add_output_port("On Deploy", PORT_TYPE_SIGNAL)
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on_toggle_finish = add_output_port("Finished Toggling", PORT_TYPE_SIGNAL)
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/obj/item/circuit_component/mod_adapter_core/register_shell(atom/movable/shell)
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. = ..()
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if(istype(shell, /obj/item/mod/module))
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attached_module = shell
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RegisterSignal(attached_module, COMSIG_MOVABLE_MOVED, PROC_REF(on_move))
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/obj/item/circuit_component/mod_adapter_core/unregister_shell(atom/movable/shell)
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if(attached_module)
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UnregisterSignal(attached_module, COMSIG_MOVABLE_MOVED)
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attached_module = null
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return ..()
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/obj/item/circuit_component/mod_adapter_core/input_received(datum/port/input/port)
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if(!attached_module?.mod)
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return
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var/obj/item/mod/module/module
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for(var/obj/item/mod/module/potential_module as anything in attached_module.mod.modules)
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if(potential_module.name == module_to_select.value)
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module = potential_module
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if(COMPONENT_TRIGGERED_BY(toggle_suit, port))
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INVOKE_ASYNC(attached_module.mod, TYPE_PROC_REF(/obj/item/mod/control, toggle_activate), attached_module.mod.wearer)
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if(COMPONENT_TRIGGERED_BY(toggle_deploy, port))
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INVOKE_ASYNC(attached_module.mod, TYPE_PROC_REF(/obj/item/mod/control, quick_deploy), attached_module.mod.wearer)
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if(attached_module.mod.active && module && COMPONENT_TRIGGERED_BY(select_module, port))
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INVOKE_ASYNC(module, TYPE_PROC_REF(/obj/item/mod/module, on_select))
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/obj/item/circuit_component/mod_adapter_core/proc/on_move(atom/movable/source, atom/old_loc, dir, forced)
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SIGNAL_HANDLER
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if(istype(source.loc, /obj/item/mod/control))
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var/obj/item/mod/control/mod = source.loc
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RegisterSignal(mod, COMSIG_MOD_MODULE_SELECTED, PROC_REF(on_module_select))
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RegisterSignal(mod, COMSIG_MOD_DEPLOYED, PROC_REF(on_mod_part_toggled))
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RegisterSignal(mod, COMSIG_MOD_RETRACTED, PROC_REF(on_mod_part_toggled))
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RegisterSignal(mod, COMSIG_MOD_TOGGLED, PROC_REF(on_mod_toggled))
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RegisterSignal(mod, COMSIG_MOD_MODULE_ADDED, PROC_REF(on_module_changed))
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RegisterSignal(mod, COMSIG_MOD_MODULE_REMOVED, PROC_REF(on_module_changed))
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RegisterSignal(mod, COMSIG_ITEM_EQUIPPED, PROC_REF(equip_check))
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wearer.set_output(mod.wearer)
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var/modules_list = list()
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for(var/obj/item/mod/module/module in mod.modules)
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if(module.module_type != MODULE_PASSIVE)
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modules_list += module.name
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module_to_select.possible_options = modules_list
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if (module_to_select.possible_options.len)
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module_to_select.set_value(module_to_select.possible_options[1])
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else if(istype(old_loc, /obj/item/mod/control))
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UnregisterSignal(old_loc, list(COMSIG_MOD_MODULE_SELECTED, COMSIG_ITEM_EQUIPPED))
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UnregisterSignal(old_loc, COMSIG_MOD_DEPLOYED)
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UnregisterSignal(old_loc, COMSIG_MOD_RETRACTED)
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UnregisterSignal(old_loc, COMSIG_MOD_TOGGLED)
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UnregisterSignal(old_loc, COMSIG_MOD_MODULE_ADDED)
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UnregisterSignal(old_loc, COMSIG_MOD_MODULE_REMOVED)
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selected_module.set_output(null)
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wearer.set_output(null)
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deployed.set_output(FALSE)
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activated.set_output(FALSE)
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/obj/item/circuit_component/mod_adapter_core/proc/on_module_select(datum/source, obj/item/mod/module/module)
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SIGNAL_HANDLER
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selected_module.set_output(module.name)
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on_module_selected.set_output(COMPONENT_SIGNAL)
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/obj/item/circuit_component/mod_adapter_core/proc/on_module_changed()
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SIGNAL_HANDLER
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var/modules_list = list()
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for(var/obj/item/mod/module/module in attached_module.mod.modules)
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if(module.module_type != MODULE_PASSIVE)
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modules_list += module.name
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module_to_select.possible_options = modules_list
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if (module_to_select.possible_options.len)
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module_to_select.set_value(module_to_select.possible_options[1])
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/obj/item/circuit_component/mod_adapter_core/proc/on_mod_part_toggled()
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SIGNAL_HANDLER
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var/string_list = list()
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var/is_deployed = TRUE
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for(var/obj/item/part as anything in attached_module.mod.mod_parts)
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if(part.loc == attached_module.mod)
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is_deployed = FALSE
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else
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var/part_name = "Undefined"
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if(istype(part, /obj/item/clothing/head/mod))
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part_name = "Helmet"
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if(istype(part, /obj/item/clothing/suit/mod))
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part_name = "Chestplate"
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if(istype(part, /obj/item/clothing/gloves/mod))
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part_name = "Gloves"
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if(istype(part, /obj/item/clothing/shoes/mod))
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part_name = "Boots"
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string_list += part_name
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deployed_parts.set_output(string_list)
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deployed.set_output(is_deployed)
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on_deploy.set_output(COMPONENT_SIGNAL)
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/obj/item/circuit_component/mod_adapter_core/proc/on_mod_toggled()
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SIGNAL_HANDLER
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activated.set_output(attached_module.mod.active)
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on_toggle_finish.set_output(COMPONENT_SIGNAL)
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/obj/item/circuit_component/mod_adapter_core/proc/equip_check()
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SIGNAL_HANDLER
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if(!attached_module.mod?.wearer)
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return
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wearer.set_output(attached_module.mod.wearer)
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