Logo
Explore Help
Sign In
cyberpresidentvanellope/Bubberstation
1
0
Fork 0
You've already forked Bubberstation
mirror of https://github.com/Bubberstation/Bubberstation.git synced 2025-12-30 11:32:20 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
47e93df584839a3545a80fe4ff9794853ffccde3
Bubberstation/code/game/objects
History
ShizCalev 47e93df584 Cleans up paicard and aicard code (#52575)
* Cleans up paicard and aicard code

* fix

* more fixes
2020-08-01 06:44:21 -03:00
..
effects
repaths neurotoxin + embedding changes in bullets + adds effects when you shoot energy weapons (#52543)
2020-07-30 01:33:51 -03:00
items
Cleans up paicard and aicard code (#52575)
2020-08-01 06:44:21 -03:00
structures
Cleans up paicard and aicard code (#52575)
2020-08-01 06:44:21 -03:00
buckling.dm
Makes all anchored changes use setAnchored(), COMSIG_MOVABLE_SETANCHORED now only sent if an AM's anchored var has changed for more reliable usage. (#52254)
2020-07-21 02:20:26 -03:00
empulse.dm
Force LF line endings with gitattributes and convert repo (#52266)
2020-07-16 03:02:40 +03:00
items.dm
Cleanable cleanup (#52477)
2020-07-29 09:31:38 -03:00
obj_defense.dm
Fixes all bits of code that check if something is under a tile that weren't being done
2020-07-10 22:14:37 -07:00
objs.dm
move_resist INFINITY items can no longer be pulled by the singularity
2020-07-24 21:53:09 -04:00
structures.dm
Cleans up some unused procs and makes is_blocked_turf a turf proc. (#52482)
2020-07-30 02:20:35 -03:00
Powered by Gitea Version: 1.25.2 Page: 868ms Template: 37ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API