mirror of
https://github.com/Bubberstation/Bubberstation.git
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## About The Pull Request Another another continuation of fixing issues on shuttles. This one is mostly just fixing a few shuttles flying in the wrong direction. Next PR should be the last one for shuttle fixes as there's only a few more scattered around. <details> <summary>Spoiler warning</summary> - Fixed the following shuttles flying in unexpected directions: escape_pod_large.dmm, emergency_humpback.dmm, emergency_monastery.dmm, emergency_birdboat.dmm, emergency_birdshot.dmm - Removed use of /turf/closed/wall/mineral/titanium/overspace on emergency_birdshot.dmm </details> ## Why It's Good For The Game it's just more bug fixes for shuttles ## Changelog 🆑 fix: Fixed the following shuttles flying in unexpected directions: Pubby escape pod, Humpback emergency shuttle, Pubby monastery shuttle, Birdboat emergency shuttle, Birdshot emergency shuttle /🆑
571 lines
7.7 KiB
Plaintext
571 lines
7.7 KiB
Plaintext
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
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"aa" = (
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/turf/template_noop,
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/area/template_noop)
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"ab" = (
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/turf/closed/wall/mineral/titanium,
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/area/shuttle/escape)
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"ac" = (
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/obj/effect/spawner/structure/window/reinforced/shuttle,
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/turf/open/floor/plating,
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/area/shuttle/escape)
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"ad" = (
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/obj/structure/table,
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/obj/item/scalpel,
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/obj/item/retractor{
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},
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/obj/item/hemostat,
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/turf/open/floor/mineral/titanium/white,
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/area/shuttle/escape)
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"ae" = (
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/obj/structure/table,
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/obj/item/cautery,
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/obj/item/surgicaldrill,
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/obj/item/circular_saw{
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/turf/open/floor/mineral/titanium/white,
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/area/shuttle/escape)
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/turf/open/floor/mineral/titanium/white,
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/area/shuttle/escape)
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/obj/machinery/power/shuttle_engine/propulsion/right{
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/turf/open/floor/plating/airless,
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/turf/closed/wall/mineral/titanium/nodiagonal,
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/area/shuttle/escape)
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"ai" = (
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/obj/machinery/computer/emergency_shuttle,
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/turf/open/floor/mineral/titanium/blue,
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/area/shuttle/escape)
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/turf/open/floor/mineral/titanium/blue,
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/area/shuttle/escape)
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/obj/structure/chair/comfy/shuttle,
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/area/shuttle/escape/brig)
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"an" = (
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/obj/structure/table/optable,
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/turf/open/floor/mineral/titanium/white,
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/area/shuttle/escape)
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"ao" = (
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/obj/machinery/light/directional/east,
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/area/shuttle/escape)
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"ap" = (
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/obj/machinery/power/shuttle_engine/propulsion{
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/turf/open/floor/plating/airless,
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/area/shuttle/escape)
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/area/shuttle/escape)
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/obj/structure/chair/comfy/shuttle{
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/turf/open/floor/mineral/titanium,
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/area/shuttle/escape)
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"as" = (
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/obj/machinery/door/airlock/command/glass{
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name = "Bridge Door"
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},
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/obj/effect/mapping_helpers/airlock/access/all/command/general,
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/turf/open/floor/mineral/titanium,
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/area/shuttle/escape)
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"at" = (
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/turf/open/floor/mineral/plastitanium/red,
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/area/shuttle/escape/brig)
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/obj/machinery/power/shuttle_engine/propulsion/left{
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dir = 4
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},
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/turf/open/floor/plating/airless,
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/area/shuttle/escape)
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/obj/machinery/light/directional/south,
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/turf/open/floor/mineral/titanium,
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/area/shuttle/escape)
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/obj/structure/table,
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/turf/open/floor/mineral/plastitanium/red,
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/area/shuttle/escape/brig)
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"az" = (
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/obj/machinery/door/airlock/security/glass{
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name = "Security Airlock"
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},
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/obj/effect/mapping_helpers/airlock/access/all/security/general,
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/turf/open/floor/mineral/plastitanium/red,
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/area/shuttle/escape/brig)
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/turf/open/floor/mineral/titanium/white,
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/area/shuttle/escape)
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"aC" = (
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/turf/open/floor/mineral/titanium,
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/area/shuttle/escape)
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/turf/open/floor/mineral/plastitanium,
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/area/shuttle/escape)
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"aE" = (
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/obj/structure/chair/comfy/shuttle{
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dir = 4
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/turf/open/floor/mineral/plastitanium,
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/area/shuttle/escape)
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/obj/structure/table,
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/obj/machinery/light/directional/north,
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/turf/open/floor/mineral/plastitanium,
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/area/shuttle/escape)
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"aG" = (
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/obj/machinery/door/airlock/titanium,
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/turf/open/floor/mineral/titanium,
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/area/shuttle/escape)
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"aH" = (
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/obj/structure/chair/comfy/shuttle{
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dir = 8
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},
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/turf/open/floor/mineral/plastitanium,
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/area/shuttle/escape)
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pixel_x = 4;
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/obj/machinery/light/small/directional/south,
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/turf/open/floor/mineral/titanium,
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/area/shuttle/escape)
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/obj/machinery/door/airlock/titanium,
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/obj/docking_port/mobile/emergency{
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dir = 8;
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name = "Birdboat emergency escape shuttle";
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port_direction = 2;
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preferred_direction = 8
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},
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/turf/open/floor/mineral/titanium,
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/area/shuttle/escape)
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/obj/structure/table,
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/turf/open/floor/mineral/plastitanium,
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/area/shuttle/escape)
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/obj/structure/table,
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/obj/item/food/chocolatebar,
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/turf/open/floor/mineral/plastitanium,
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/area/shuttle/escape)
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/obj/structure/chair/comfy/shuttle{
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dir = 1
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},
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/obj/structure/window/reinforced/spawner/directional/south,
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/turf/open/floor/mineral/plastitanium,
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/area/shuttle/escape)
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"aO" = (
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/obj/structure/chair/comfy/shuttle{
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dir = 1
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},
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/obj/structure/window/reinforced/spawner/directional/south,
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/obj/machinery/light/directional/east,
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/turf/open/floor/mineral/plastitanium,
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/area/shuttle/escape)
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/obj/structure/chair/comfy/shuttle,
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/obj/structure/window/reinforced/spawner/directional/north{
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},
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/turf/open/floor/mineral/plastitanium,
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/area/shuttle/escape)
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/obj/structure/extinguisher_cabinet/directional/west,
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/turf/open/floor/mineral/titanium/white,
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/area/shuttle/escape)
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/obj/structure/table/glass,
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/obj/item/storage/medkit/fire{
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pixel_x = 5;
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pixel_y = 5
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},
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/obj/item/storage/medkit/toxin,
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/turf/open/floor/mineral/titanium/white,
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/area/shuttle/escape)
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"aS" = (
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/obj/structure/chair/comfy/shuttle{
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dir = 1
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},
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/turf/open/floor/mineral/plastitanium,
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/area/shuttle/escape)
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"aU" = (
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/obj/structure/table/glass,
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/obj/item/storage/medkit/brute{
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pixel_x = 5;
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pixel_y = 5
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},
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/obj/item/storage/medkit/brute,
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/obj/machinery/light/directional/east,
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/turf/open/floor/mineral/titanium/white,
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/area/shuttle/escape)
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"aV" = (
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/obj/structure/extinguisher_cabinet/directional/south,
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/turf/open/floor/mineral/titanium,
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/area/shuttle/escape)
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"aW" = (
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/obj/structure/chair/comfy/shuttle,
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/turf/open/floor/mineral/plastitanium,
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/area/shuttle/escape)
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"aX" = (
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/obj/machinery/stasis{
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dir = 4
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},
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/turf/open/floor/mineral/titanium/white,
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/area/shuttle/escape)
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"aY" = (
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/obj/structure/table/glass,
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/obj/item/defibrillator/loaded,
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/turf/open/floor/mineral/titanium/white,
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/area/shuttle/escape)
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"aZ" = (
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/obj/machinery/door/airlock/command/glass{
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name = "Bridge Door"
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},
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/obj/effect/mapping_helpers/airlock/access/all/command/general,
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/turf/open/floor/mineral/titanium,
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/area/shuttle/escape/brig)
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"eo" = (
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/obj/item/kirbyplants/organic/plant21,
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/obj/machinery/light/directional/south,
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/turf/open/floor/mineral/titanium,
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/area/shuttle/escape)
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"iP" = (
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/obj/machinery/vending/wallmed/directional/south{
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use_power = 0
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},
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/turf/open/floor/mineral/titanium,
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/area/shuttle/escape)
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"Fq" = (
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/obj/item/kirbyplants/organic/plant22,
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/turf/open/floor/mineral/titanium/blue,
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/area/shuttle/escape)
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"Jy" = (
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/obj/item/kirbyplants/organic/plant21,
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/turf/open/floor/mineral/titanium,
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/area/shuttle/escape)
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"SP" = (
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/obj/structure/table,
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/obj/machinery/recharger{
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active_power_usage = 0;
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idle_power_usage = 0;
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pixel_y = 4;
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use_power = 0
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},
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/obj/machinery/light/directional/south,
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/turf/open/floor/mineral/plastitanium/red,
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/area/shuttle/escape/brig)
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(1,1,1) = {"
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aa
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aa
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ab
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ab
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ac
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ab
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ac
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ac
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ac
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ac
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ac
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ab
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aa
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aa
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"}
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(2,1,1) = {"
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aa
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ab
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ah
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aq
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Fq
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ac
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Jy
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aH
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aH
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aH
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Jy
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ah
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ab
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aa
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"}
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(3,1,1) = {"
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aa
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ab
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ai
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ar
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aC
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as
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aC
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aC
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aC
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aC
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aC
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aS
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ab
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aa
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"}
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(4,1,1) = {"
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aa
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ac
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aj
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aC
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av
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ab
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aD
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aD
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aL
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aC
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aC
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aS
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ab
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aa
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"}
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(5,1,1) = {"
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aa
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ac
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aj
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aC
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aV
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ab
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aE
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aE
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aM
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aC
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aC
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aS
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ab
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aa
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"}
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(6,1,1) = {"
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aa
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ab
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Fq
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aC
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Fq
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ab
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aF
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aI
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aL
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aC
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aC
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aS
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ah
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ab
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"}
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(7,1,1) = {"
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aa
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ab
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ab
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aZ
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ac
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ab
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aC
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aC
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aC
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aC
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aC
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aC
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eo
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ab
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"}
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(8,1,1) = {"
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aa
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ab
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al
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at
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at
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ac
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Jy
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aC
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aC
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aC
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aC
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aC
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aV
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ab
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"}
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(9,1,1) = {"
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aa
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ab
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al
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at
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at
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az
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aC
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aC
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aN
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aP
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aC
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aC
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aW
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ac
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"}
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(10,1,1) = {"
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aa
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ab
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al
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at
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at
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ac
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aC
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aC
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aN
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aP
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aC
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aC
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aW
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ac
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"}
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(11,1,1) = {"
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aa
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ab
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al
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at
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SP
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ab
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aC
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aC
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aN
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aP
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aC
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aC
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aW
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ac
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"}
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(12,1,1) = {"
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aa
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ab
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al
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at
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ay
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ab
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aC
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aC
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aO
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aP
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aC
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aC
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Jy
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ab
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"}
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(13,1,1) = {"
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ab
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ab
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ab
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ab
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ab
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ah
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aC
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iP
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ah
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ab
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aA
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ac
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ab
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ab
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"}
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(14,1,1) = {"
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ab
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ad
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an
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af
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af
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aA
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aC
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aC
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aA
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aQ
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af
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af
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aX
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ab
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"}
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(15,1,1) = {"
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ab
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ae
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af
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af
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af
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aA
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aC
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aC
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aA
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af
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af
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af
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af
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ab
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"}
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(16,1,1) = {"
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ab
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af
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ao
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af
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ab
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ab
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aG
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aG
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ab
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ab
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aR
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aU
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aY
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ab
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"}
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(17,1,1) = {"
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ab
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ab
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ab
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ab
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ab
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ab
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aC
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aJ
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ab
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ab
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ab
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ab
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ab
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ab
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"}
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(18,1,1) = {"
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ab
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ag
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ap
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au
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ab
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ab
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aG
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aK
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ab
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ab
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ag
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ap
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au
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ab
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"}
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