Files
Bubberstation/code/datums/components
Andrew 48fa7744df Burner can be crafted from any open container (#75978)
![image](https://github.com/tgstation/tgstation/assets/3625094/042ef40c-512f-40c5-8e65-a7dc842108fd)

## About The Pull Request

Expands the options for making burners (makeshift igniters) by requiring
any open container (bottles, cans, cups) instead of beaker subtypes.

## Why It's Good For The Game

Makes ghetto recipe a bit more ghetto-friendly

## Changelog
🆑
qol: Chemical burner can be crafted from any open container, not just
beakers
/🆑
2023-06-14 12:04:53 +02:00
..
2023-05-07 23:52:03 -07:00
2023-05-21 21:37:10 -06:00

Datum Component System (DCS)

Concept

Loosely adapted from /vg/. This is an entity component system for adding behaviours to datums when inheritance doesn't quite cut it. By using signals and events instead of direct inheritance, you can inject behaviours without hacky overloads. It requires a different method of thinking, but is not hard to use correctly. If a behaviour can have application across more than one thing. Make it generic, make it a component. Atom/mob/obj event? Give it a signal, and forward it's arguments with a SendSignal() call. Now every component that want's to can also know about this happening.

HackMD page for an introduction to the system as a whole.

See/Define signals and their arguments in __DEFINES\components.dm