## About The Pull Request
update_filters() is more expensive than it should be due to running
timSort every time a filter is added or removed, plus we wipe
re-initialize the entire atom filter list every time we call it. I
swapped it to use binary insertion into the main list, and we can cut
down on the amount of filter churn by storing filters in a separate list
which we can use Insert on, which allows us to stop constantly deleting
and recreating filters completely.
## Why It's Good For The Game
Server CPU consumption go down
## Changelog
🆑
refactor: Refactored filters to utilize binary insertion instead of
timSort. The server should run somewhat faster now, hopefully.
/🆑